Hello again :) @harricool Thanks for your suggestion for showing more of the process and references. Actually I just start this from my very very rough sketch at first I intend to make something up for a base mesh comp. on GA (gameArtisans) But, in the end I change my mind about it and continue make it into my personal…
Ha, neat choices here fun looking little project. I hope it takes off well & its completed, rooting over here for ya. It is nice to see something i collected also once upon a time, if you want some pix for references (only if you can't find any) i got the comix still laying around here in a box in my closet, some cards…
I somewhat agree with this, but I think Valve was trying to make Glados seem more unique. Giving this robot a more Glados like voice could also make it seem like it was a part of Glados, just like the personality spheres, and less like a unique robot to help workers around the facility (When they were alive). Also the…
The theme of this skin is 70s/80s sci-fi and its inspired by cult movies such as Star Wars and Godzilla series. Colors, composition of elements, structures and shapes are inspired by various artist (both comic book artists from the era and contemporary art which use the theme of 70s/80s sci-fi). Development process of this…
I'm pretty sure they still do a month's trial so you might as well just give it a go - beats asking a robot that's recycling commentary written by people who don't know how to use it properly
lets just all be honest, we all watched terminator for those gleaming little moments they showed the crazy future of robots killing everything in site......this is what.........60-130 minutes got pack full of robots fighting humans ! so thats like watching the first 5 minutes of terminators 1/2 30 times ? just imagine your…
Hello, I'm a bit late to the party with this one but I going to give it a shot. My character is going to be a robot pilot. What I want to achieve for the robot is something that looks like a cross between the Iron Giant and Rodney Copperbottom set in the world of Machinarium. So he's going to look gangly and grungy. The…
Hi guys, I thought I might give this a shot. My idea is a zombie robot horse pulling a zombie robot dude in a chariot. The general feel I'm going for is that the horse/rider are immortal, but not invulnerable. As bits have rotted (or been exploded) off, they are replaced by mechanical parts. Oh, and the rider is going to…
In the movie, perhaps the most dramatic pose in this scene is when they are trying to get back to this ship, struggling against the viscosity of the water. Ship seems untextured. Robot should be placed elsewhere, since it is merging with the silhouette of the ship, and thus it's difficult to read. Composition-wise the ship…
You don't have to worry about creating a rig yourself in Face Robot, the setup process does it for you. If you aren't concerned about exporting to realtime, then your export options become more flexible as well. Face Robot has a shape rig export that will help you create blendshapes and then export them to Maya. The export…