Hey fellow polycounters, I open this thread because I'm with a team of students in game art and we hope to graduate this year, and we know we can get great feedback from you guys! We're doing a game demo on UT3 PS3 version. I'll be showing the game in front of a jury made of professionals in June. So, to be precise we have…
I'm getting a new PC under 600 bucks because i'm broke right now. I'm thinking this type of PC from Tigerdirect. Any better suggestions i'm up for it. Here are the specs and it's a Dual Core and it's price is $499.99! Condition: New Lifestyle: Home & Student Operating Systems: Windows Vista Home Premium 64-bit Startup…
Hi, My name is Caleb Jones. So this one time in 2006, I pulled an old server out of the scrap pile at the landfill. Now I have a BA in Game Art & Design via The Art Institute of Atlanta...long story short, it turns out a Parallel Terminator was more fact than fiction and Windows could just be a pun on that room we call the…
Hi all, I've been a lurker on PC for a while and it happens that I also work for Allegorithmic, so I'm starting this thread to tell you all that Substance Designer 3 is now available for 99$ for Non-commercial use licenses. I'll keep the thread updated with new features, tuts and content as they become available, and most…
Hello! I'm Alyssa, and I'm currently a second year student at the Art Institute of Pittsburgh studying Game Art/Design. My main focus is 2D work, but I do a lot of 3D in classes (I'm just not very confident with showing much of my 3D work at this time). I'm still a fledgling when it comes to concepting/illustrating…
Hey guys! I've been using Blender for about 2,5 years now, basically from about my age of 12. 3D art catched my interest and I decided few years later I want to do it as a job. I picked a high school for 3D art. blah blah, history aside, I'm trying to learn an industry standart software now. I was browsing through few…
The Polygonal Design team is happy to announce the generation 8 of our UV unwrapping software Unfold3D. Following customer requests, we improved the UI display rate and the unfolding core now handling much bigger meshes. That was indeed a big challenge, but result is that we really could get unwrap of a one million…
I'm relatively new to this site, but I have a reason for being here. I'm a Game Art Design student and I think that by joining an actual site that will give me feedback may very well help me get my portfolio started. I'm still havin gtrouble with digital work, but I practice as much as I can. I use GIMP because I don't…
Hi guys, I am a Belgian student in game art and design. Im in my third bachelor year and looking for an internship (regarding 3d modeling). This internship Id like to do in the UK and preferably in London (or near it). This to improve my English since I plan on moving to the UK or the USA when I get older. I have also…
Hi everyone! This is the very first post ever on polycount, I finally got the courage to put my work on here and open myself to get some critiques. I'm a very recently graduated art student who realized her portfolio is definitely not enough for industry standards, and is now trying to make it so. My field of…