I wanted to ask if the present udk supports physical based shaders. If I recall correctly, Remember Me used PBR shaders but I think it was incorporated by the dev team at the time. So I am wondering if this is present in the latest udk release? Also,I am considering trying out Cryengine as well but does anyone know how…
Hello everyone, I am currently creating a animal for my game and have a question about how UDK calculates bones. Currently I have one Armature, with 50 or so bones but only 30 are used on the animal. The other 20 are used on something that is attached to the animal. The reason I have done it this way is that it makes…
Hey guys do you know if its possible to key locators that arent all moving in unision?Like for the eyelids I have 4 joints/locators on it and i keyed the neutral pose at 0Then I move the 4 joints down at different rotate values because the middle lid needs to go lower to fully close the eyeHeres what it looks likeMoving…
We are extending the deadline for the contest until 11:59PM PST on Sunday 12/11/16. This gives you an extra 2 days. This will be the only extension. So use the extra time wisely! I do apologize to those that have worked hard to meet the deadline. There were a few factors that went into deciding to extend the deadline. So…
Im trying to make a script similar to 3dsmax's bridge tool which works on uneven number of edge selection. The idea is to take the edge selection of the border and appends to create a poly and then triangulate and then quadrangulate. Im stuck at the part on how to plug the String variable of the Edge selection into…
Eh all, So, my knowledge with mel scripting is very limited but I figured out the basics of the script at the bottom of this link http://ndhaussy.free.fr/maya_object_spreading/ where Nicolas shows how to spread using constraints. So I type the command spreadObjectsOnSurface ("objectB", "objectA", 20) and it works as…
ehrm... lets make a very simplified example: Front right wheel hits a rock. Physics "says" the front right wheel has traveled up 20%. Engine plays animation clip "spring_FR" to frame 15 which equals 20% up movement. Of course this happens live so the suspension matches to the wheel at all times. Now lets say the player is…
I recorded my process of adding the mesh and the images, and 3 out of 4 times it worked fine for me. The issue with not getting the mesh to load in the 3DO preview was in the instance when I unchecked the "Optimise" box beside the mesh. In the videos I have watched on Quixel I haven't seen this option, so I wasn't sure…
Cambridge is a very expensive place to live. As you will be working around the Science Park area, your best bet would be around the Milton/Waterbeach area or Orchard Park which is about a 15 minute walk away. If its not too much of a convenience, you could try Ely. Its about 20 minutes away on the bus and the house prices…