The Winter 2019 registration period for CG Master Academy is coming to an end in just 2 weeks! CGMA has been providing accessible and affordable online arts education for almost a decade. Master artists in the Art, Games, and VFX industries have been recruited by the Academy to lead their 6 – 10 week courses. These…
[FONT="]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling…
Guten Tag Polycounters, This is my first CG project of any kind, my reference is from an alleyway in Brussels which leads to a very old pub called Au Bon Vieux Temps...very nice is it too!.. I've done this in 3D Studio Max which I've been learning for 3 months. Previously I was learning Maya for 8 months. I wanted to see…
To apply, use this link and click on the 'apply here' button: http://www.dovetailgames.com/vacancies/2015/jul/21/3d-general-artist-gach011 Role title: 3D General Artist Reports to: Lead Artist Department: Flight Base Location: Chatham Overview of Department The Aviation team are recruiting to deliver the next generation of…
[FONT="]YAGER - the developer of Spec Ops: The Line, the next big shooter franchise of 2K Games - seeks the talents of a passionate Concept Artist to join our team working on multi-platform next-generation action titles.[/FONT] [FONT="]As a Concept Artist on one of our project teams, you use your artistic skills to…
Wake Up Call's indiedb page is: http://www.indiedb.com/games/wake-up-call and there is significantly more on there than on here. Hi all, I am the CEO of Leatharian Studios, a small team of 6 developers, including me, and we have been at work on our most recent project for almost a month now, but we 3d artists/texture…
Working with any DCC package when starting out can be daunting alongside these days a wealth of instructional material on the Net too choose from, so not surprising many people become overwhelmed with the whole thing. Those 'paint-by-numbers' tutes you'd mentioned are really the best way for a novice getting some sort of…
Thanks for tips. Since I started working in 3D I've neglected my 2D art and gotten rusty. I also havent had much practice with animals. I've never heard of using brackets, is that similar to height in heads approach? Also just to let you know the crow is a she. I didnt want to draw attention to her gender. Its sadly a…
Ah ok, I kinda get where you are looking now. To make nice renders. Well 25% is probably just rendering skills, which are just toggling the right buttons really. 25% is probably the models. And then 25% is lighting, and then 25% is a good angle. The latter 75% of all that is kinda fluffy in nature. You could have awesome…
Hey! Good start! Welcome to the world of organic topology. This is going to sound a bit harsh but I would suggest starting over at this point. This model has lots of weird topology and your edge loops are not going to deform properly. When the shoulders move for example there should be a flow of edges... almost like a…