Hi, Is there a way to add a point exactly in the middle of an edge? Here's an illustration of what I am after: dl.dropbox.com/s/crinffcc0my2doj/mya082_add_point_exactly_middle_of_edge.mp4 Is there a Maya equivalent? Ben
Hi! What possibilities have i to create a stylized texture with new dDo? Is there a good Tutorial for that? Can i only use the "Clean" and "Stylized" Section for Stylized Texturing? Because the other will maybe look to realistic? I would really like to know how you guys doin dat! Greetings
Hello, in what color space does DDO export the texture maps? And does it differ when using different export Target Profiles? I never now how I should set the renderer to interprete the maps. Thanks in advance
Hi. So I made a model with Normal map, AO & colour ID map png. Opened DDO, loaded inputs, selected for example the "Weathered" ID PRESET. It loads up all maps (gloss, albedo etc) But no smart materials. I'm using the latest version of Quixel suite. Is it a bug? Cheers M
Thought id show you my Sci-fi Modular Enviroment so far using a single 4K map! I was very intrested in attempting this tecniuque using Ndo2 and Ddo! They are awesome tools and can't wait until the big release! Going for a cool, clean and dramatic looking killzone inspired futuristic corridor scene rendered in marmoset!…
I can't run Ddo anyway :( (( I click on Ddo icon, but nothing happened :( Windows 8 :( This crush i have too, after restart this problem disappeared :(
If you’ve shipped enough work, you’ve seen this moment: You approve a render. Someone changes one small thing. The final output doesn’t match what you signed off on. No one did anything “wrong.” But now you’re explaining differences to a client. That’s the problem we wanted to solve. The Real Issue Isn’t Quality — It’s…
Hello, I seem to have problems with DDO and 3DO recently. After working for a few minutes they seem to crash giving me this error. I think it's a new error that I'm getting, because I didn't have it before. Any suggestions on what I should do?