Hi, this is my first post here on Polycount. Yesterday I finished this project that I did in my free time. I made it at Unreal 5 as I was excited to create a project in this new version. www.artstation.com/artwork/48Z6n8
Telltale Games grew to become an industry leader in episodic delivery of narrative games, winning numerous accolades for its best-selling titles. Working with a small team of talented industry veterans, we will honor that tradition while also pushing the boundaries of the way players consume and experience interactive…
Hey everyone. First time posting here. I am gonna be working on this small environment-diorama based on the concept art by Zimmy called "Clock Car" (https://www.artstation.com/artwork/481ERn) This will be my first time doing a proper environemnt scene for UE4 (maybe for both UE4 and Marmoset Toolbag). I want to do a full…
Welcome, all! Time to get started on the second Monthly Environment & Prop Challenge for 2021! I'm very sorry it took so long to get this thread officially going, I was away on a trip and realized too late that I would be unable to modify the thread with the needed updates. :( Remember if you don't finish in the time…
Hi Guy, here my latest vehicle, its a lowpoly pickup truck with 94k polys and 480px/m of texel density. https://www.artstation.com/artwork/EL0q14 https://sketchfab.com/3d-models/generic-pickup-truck-lowpoly-ecfa5ef47e494dc58381c08984653ab5 ar
Welcome to the 'Retro 3D FAQ', a thread dedicated to sharing information about the creation of 3D art for game consoles made before the age of programmable pixel shaders. If you enjoy the look of 3D games from the 90's and early 2000's, and would like to learn how to make such art yourself, this is the thread for you! :)…
I finally finished my UE4 Modular Environment course with CGMA. Teached by Clinton Crumpler. it was an amazing 10 weeks course and i learned a lot. I really can recomand this course to everyone who has still problems with modular environments.I created this victorian mansion with 3dsMax, Substance Paitner, Substance Source…
Hello,this is my project I made Military radio A7B Weekly Drills 047 - #MilitaryRadio | The Rookies. My goal will be to improve it and make a more interesting presentation in UE4 . References: Low poly: radio and telephone receiver UV:4k resolution for radio and telephone receiver uv space used: 82% with 10 px margin…
Hi Everyone! I just wanted to share with you the end result of our post-apocalyptic environment tutorial. If you want more information on the course or see the trailer then you can find it here: Flippednormals: http://flipnm.co/postApocalypticTutorial Artstation: https://www.artstation.com/a/4847286…
Hello Everyone! We have just released a brand new tutorial course on how to create a post-apocalyptic game environment from start to finish! Learn
how a professional environment artist works when creating environments for
games. You’ll learn techniques like Modular
Modeling, Procedural
Texturing, Unique
Texturing,…