Intro I'm looking to hire a hard surface generalist capable of creating the concept, models and textures for a modular space ship. Ideally I find someone passionate about sci-fi, and space ships in general, who would be interested in forming a working relationship for continuous work. Concept The idea is to create a set of…
Hey everyone, I wanted post some stuff that I've been working on to see if I can get some feedback. I've been having problems with hard surface modelling and so started this for practice. Here is what I have so far, followed by the reference used: (from www.armchairgunshow.com) Unfortunately, all the reff I've got for this…
I'm trying to created a material that can be applied to any object and have a panning rain normal wash down its surface. Basically, I'm trying to make it look like water is running over the object. A simple solution would be to simply have an additional UV map. However, in this case, I don't want to rely on that for two…
I am getting a strange artifact on the surface on the top of a simple table model I did. It is a bit hard to see on it's own, but shows up easily when tiled. It is the light spot in the middle to be clear. And this is what it looks like in Substance Painter for reference. Regarding the model. I used blender to make it. I…
mate tell me about it !!! it doesnt have legs because its for my uni assignmnent, its a hard surface test and my first concept lacks secondary and tertiary details which are important for hard surface scupting. yeah the face im saving until last because all my marks for the project are gonna come from his armour :D the…
so ever since discovering Vitaly Bulgarov I personally feel like my models have improved, I feel his work is amazing and I find Inspiration from his stuff. that being said. Can you list or name off some 3D artist preferably hard surface or environment that you feel are the top of the field. I want to expand my depth…
We're 5Crowd, an innovative start-up on a mission to unlock the power of freelance and share it with the world! We're currently on the lookout for some awesome 3D Hard Surface Modellers to join our Crowd of freelancers to work on projects for some of the world's largest brands with our sister company, a CGI studio called…
I found that doing hard surface modelling and prototyping at the same time in a standard modelling (not sculpting) app is not doable for me. When I started learning modelling I thought that there will be a time when I'll be able to model without relying on reference images that much. Well, it seems that it's not happening…
Hey everyone, I wanted post some stuff that I've been working on to see if I can get some feedback. I've been having problems with hard surface modelling and so started this for practice. Here is what I have so far, followed by the reference used: (from www.armchairgunshow.com) Unfortunately, all the reff I've got for this…
This http://vimeo.com/13956397 is part of my lecture done for a local cg art gathering, where we shared techniques and ideas regarding modeling and animation for games, arch visualizations and more. In the beginning of this video I demonstrate the basic usage of polyboost for modeling purposes.Then I show real world…