Hey guys, here's a quick little character sculpt I did over the weekend. Everything was modelled/sculpted in Zbrush and then textured/rendered in Substance Painter. Hope you enjoy it! It was based on an awesome concept by Manuel Augusto Moura which can be found…
Eyo, first time posting in a while, decided to make a thread of my progress on this project as I have never done it before and I think it would give me some inspiration to finish it (I forget about projects quite a lot haha) I have done a little bit of progress before this post, mostly started texturing the bullet and…
Been so busy as of recent that i havent had a chance to post anything in awhile, so anways,this is a WIP,aside from the exhausts in the front,cockpit area and numbers on the tailfin its mostly done
Well my scanner mysteriously started working again after mysteriously crapping out on me so I decided to actually model off of some good concept art. This is your typical Z-95 Headhunter from Star Wars modeled off the schematics in "The Essential Guide to Vehicles and Vessels". The model is right around 1400 polies and…
Hello Everyone! This is Polaroid 95. Modelled & Unwraped in 3Ds Max 2017 Baked and Textured in Substance Painter 2017 4.0 Rendered in Marmoset 3.03 Looking for feedback. Hope you Enjoy It https://www.artstation.com/cgunwale
Hi, I and some friends of mine are developing a Finnish faction for Battlefield 2 mod: Project Reality, and we really need 3d models for Sako RK 95 and Valmet RK 62 assault rifles. Models need to be low(ish) poly, about 5k to 8.5k+ poly so the BF2 engine can handle them. Anyone interested? :) It'd be a great opportunity to…
[FONT="] [/FONT] [FONT="]Naughty Dog Santa Monica, CA [/FONT][FONT="]www.naughtydog.comAbout our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drakes Fortune. Were a relatively small team…
Hello, everyone. Hope all of you are having a great day. I've chosen Joe Gloria's concept art( https://www.artstation.com/artwork/BXRz ) to practice on making modular assets based on Sci-Fi design. This project will be a portfolio piece. In the current state of my project, the project is mixed with block out and finished…
Currently working on halo's 4/5 covenant carbine for a fan game being worked on and also something for the good ol' portfolio :) It's not an exact copy from the game I did a bit of tweaking to the lower part based on some cool concept art on the game I found. Images below is all the high poly progress so far (sorry for the…