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Halo Type-51 Carbine

beanster
polycounter lvl 2
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beanster polycounter lvl 2
Currently working on halo's 4/5 covenant carbine for a fan game being worked on and also something for the good ol' portfolio :)

It's not an exact copy from the game I did a bit of tweaking to the lower part based on some cool concept art on the game I found.

Images below is all the high poly progress so far (sorry for the aliasing :/), just using box modelling and retopo techniques (although the topology is not super clean ). The organic nature of the weapon plus the cuts and hard edges were a real challenge for me so far.



Some blockout parts on the image below helps give a better view of what the weapon will shape up to be.


Comments and feedback much wanted :)

Cheers

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