Trying to diversify my portfolio. Should I take the time to develop and render this character? or axe it? is he any interesting? does he speak to you? A few non artist told me he resembles Ratcliff from pocahontas, although i see it, it wasn't done on purpose. Perspective on gun is wonky yes. Tell me what else please, if…
Hey guys, just wanted to chime in. I updated to v 1.7, and when I launch Quixel in with Photoshop it's initially okay, but as soon as I press a button on the Quixel widget Photoshop freezes. I don't get any error message. I previously had 1.6 and it was working fine. After it started freezing, I rolled it back to 1.5 and…
Hey all, I'm working on creating a 3D logo from an EPS file. I got the curves into Maya and I used Surfaces > Bevel Plus to create the initial polygons. 3 questions I have: 1. Is this the best workflow to use when doing this? 2. Bevel Plus leaves a giant ngon on the face of each letter. Is there a quick fix for this or so…
Long-time lurker and a collegue new to polycount jumping in the fray. We're thinking something Fallout-esq. Ours is the throne room of a wasteland warlord. He rules from his atomic throne deep within a ruined nuclear missile silo. The throne itself is an imposing Terry Gilliam construct, crafted together with scavenged…
Hey PC. I tried editing my maxstartup file to get a better grid working for me and i think i did something wrong. Now my viewport clipping is really bad, even when i drag the sliders to max it still clips really early on. Here is an image of the problem. Now my first question is, is there any way to reset the startup file…
Hi guys I have been trying to update blender for years now, the pop up prompt to import older settings never works and I have to wait for the next release to even get another chance to try it again. It has been horrendous to just get my blender setup the way I have it on 2.83 which is how far back I have been trying to…
Project: Our indie team is working on a fantasy Action Role Playing Game with Roguelike elements. We are targeting the end of 2022 to complete our project. We are looking for 2D artists proficient in sprite animation, character design, and environments. Job Description: 2d artist/animator with production and character…
I've been prototyping a game/level idea in Unity, and have been using square planes with only a single polygon (or two triangles I guess) along with various materials I'm creating in substance designer. I think I'm getting it to look fairly decent. Here's an example for one of the little hallway experiments: However I've…
DESCRIPTION The team is in need of an assistant Art Team Director that will assist the Project Lead and Art Director in the development of the game. The position does require you to have knowledge of the Unity Game Engine, 3D asset creation software, and a desire for project management. The INT team is a large,…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…