Glad you like it. I didn't say there's something wrong with her voice. I like it as well. I just like his voice more. The problem with Mariqueen ( love saying that name) is that she seems like a shallow hot chick , and the lyrics just feel right in her mouth... Slum : so sexist ... hahahaha
The audio says "welcome to Nex-I-U-s", not nex-U-I-s as it's written. Don't know if that's a problem or not. Otherwise, it looks sweet. I must confess that I don't know a lot about the project, and it might be worth going over your aims (just briefly) in this thread for lazy SOB's like me..
Hey Jocose, Thanks a lot as this was just the type of answer I was looking for. Hey what about mental mill have you ever used that? I am looking at it now and it looks a lot like the Unreal material editor but so far I have not found any way to see the code that is going on in the back ground.
Yeha had a good laff at that last night. They probably saved her $16k (minus the 800 she gave away) by denying her, since I doubt she could have sold them on eBay like she thought. There were more than enough phones available to meet the initial demand I think.
amazingly impressive works, u got. I love the dynamic pose of the satyr/goatgirl character, especially how u can see the bending of the belly muscles, following the path of the curve. Did you rig her and then pose sculpt the stretching and folds accordingly, or did you sculpt her from this pose right at the start?
So I updated the model and did a deform test, her shoulders work great, but the hips/ass and skirt are going to be much more challenging, not surprising. Im gonna skin her using 2 512s, as that would seem appropriate for the density of the mesh. Thanks for the feedback Adam, youre the only one who cares...sniff.
Hey hey! The samurai vs viking episode is actually out. Haven´t seen it yet. Next one is spartan vs ninja. Knight. Yeah i´m with you on that but to be honest. Seeing and testing cool shit is basically why I watch it. :) [ame] http://www.youtube.com/watch?v=4gwFid8-Nss[/ame] :D
Hi, i am an art student and started 3d about a year ago. I an currently working on an oc that i made. I made her in Blender and i want to make her game-ready. I would love for any kind of feedback. to do: - jacket: retopo, uvs, texturing, rigging - hair: optimization, redo textures - facerig early sculpts: current…
Hey hey! I need to light out my Cockpit. For now, I only got a Skylight with HDRI and an Directional Light all on Stationary. Also I put in one RefelectionsSphere and PostProcessVolume (there I only put Autoexpose to 0,5). I thought for an natural lighting that could be it. But it turns out too dark, like you see on the…
I've always wanted to create a game model for Battle Angel Alita and have decided to start even though I'm not sure which game I'm going to port her over to. Here's the model as of now: So far she's weighing in at 1300 tris but there will also be dynamic hair + a cloak that will flow over her form as she moves so I…