read this: http://www.polycount.com/forum/showthread.php?t=39516 restart from the ground up. This site is death. slow flash, can't save content. Take the xbox/ps3 logos off your work. Put your contact information on it in a clean font. Brighter renders with neutral backgrounds. include a resume.
https://vimeo.com/269237721 Thought I might as well make a little fly-through of the scene. Music for the atmosphere haha! Hope you like it. Not calling this finished yet. Also as you can see I toned out the strong magenta color filter, not sure if I like it more neutral or not.
This weekend i started to have the same problems, nothing here works, but when i uninstall my wacom drivers zbrush lauches and closes as normal. Also Zbrush launches when i restart my computer and open it as soon as i can, after i closes it refuses to lauch. :neutral:
I was able to get a few more hours into this and went over the poses. I'll soon start posing the fingers properly as well as the face to get it out of its neutral expression. I added the jump (well, exaggerated what I had) suggested by @AGoodFella https://syncsketch.com/sketch/184956#241592
I like it really, But if I may, Your fog could beneficiate with a certain color. for the moment I believe you have a " white fog " and it kinda neutralize the ambience of your environment in my opinion . Also the tree bark texture is too tilled, It repeat it self too much. Keep it up
adjustments made to the emmissive texture for less saturation... adjusted both the lamp's spec and the ground's spec so that the spec highlights that aren't describing a metal material are inverted to produce neutral/white highlights. adjusted the lamp's diffuse texture so that the metal surface's color/diffuse is a bit…
If you do decide to put it in zB put some more loops in the front and back lower legs, and take some out from the ears to make it more uniform. If you change the pose I would only bring the Bunny's hind legs up, that would seem a more neutral pose.
very cool man :) love the generic bad dude mesh especially. For some reason i liked the chick right before you changed her facial expression... somthing seems a little different about it outside of the neutral expression :P hope you got updates coming soon dude ^^
Hey guys, thanks for the comments so far. Got a couple more hours in earlier. I put in a blob for the hair and shaped it around a bit. I also scaled some areas around, blocked out the bones of the wings, and put his arms in a more neutral pose. Feedback appreciated, thanks!
as mentionned before, super nice sculpt! Love the way you handled every aspect of the model. Looking at her now, I can't stop thinking she could have slightly longer hair "in the wind" posed. This could add a nice contrast with this nice neutral pose. just 0.2 cents !