Hello everyone, I’m a multidisciplinary 3D Artist & Creative Technologist currently available for freelance, or contract opportunities. My background includes:• Real-time 3D visualization• Environment art• PBR workflows• Interactive XR experiences• Architectural visualization• Unity-based experiments and optimization• Data…
Hi all. I have created a trimsheet Well not fully finished but mostly as i am practicing to replicate http://twvideo01.ubm-us.net/o1/vault/gdc2015/presentations/Olsen_Morten_TheUltimateTrim.pdf This is my current trimsheet so i am unsure now how to create textures for it as i have never attempted it before so i was…
im going to begin creating a charecter for unreal2004 ive done this alittle at a friends house. but i want to know if thiers anytihing to setup with maya or u paint or anything before i start. please help me out thx.
@Quasar thanks for your feedback! i agree, it looks a bit strange, and i can see the difference it made when i started applying some more detail on the skirt. i might go back to refine the blouse a little bit too, but in general i can see the improvement!
Pretty much all in the title. I created a project with a colour map but now I need to change it. Sounds like it should be an easy thing but I edit the ID PSD and nothing happens. I even delete the TGA I originally set the project up with and yet it still seems to have it stored somewhere. ANy idea how I can change my ID…
We are developing a PC game and are looking for a programmer who can help move the project forward. There is already an experienced programmer on the team who has done a significant amount of work, but he now needs an assistant — someone who can take responsibility for parts of the system and help bring the project to a…
i just lost a lot of work and it said it successfully saved a tool but i don't know where it is and the only thing i could find were a zbr file and a zzz file in the recovered files folder. how do i open a zzz file in zbrush?
Hi all, I'll try my absolute best to keep this short, I'm a generalist 3D art / 3D animation / VFX student who is worried about losing conceptual creative freedom in the video game industry - or film industry as I'm Australian and the video game industry is small here, if I continue with those career options. I also don't…
I would push it further than life is strange did it, but still notice how the shadow beneath his chin is reddish hue instead of the darker brown: Even here - the red from the cheek is almost the same hue as around her jawline: You can see it a lot more pronounced here in Spiderman. Especially the ears, but also nostrils…
Work In Progress I didn't start with line work. I'm at the point where I start muddying things up, going over and over what is there without improving on it at all, even worsening it (for example where the center waterfall meets the cliff). 3 layers: * foreground cliff/stairs * character * bg environment (had 1 overlay and…