If you're looking for 3D animation for your game, here's why you should consider hiring MLC Studio: 1. Unlimited Revisions You'll work closely with your MLC animators (and riggers where needed) every step of the way to drive the direction of the project, just like you need. This collaboration makes it possible for us to…
UPDATE: I have an update! SUBHEAD: Unexpected Pitfalls So I got sick of microslop's shit for the very last time in November of last year. I didn't post on microslop's forums that I was switching to linux, and then keep using microslop's products. I just did a buncha research about which distro would be best for me and…
Ahoy folks! A
good friend and fellow student of mine (René Bulla) and my humble
self (Nikolai Haidl) are currently working on a game project. We try to find
some time along study and work to get this project updated and done
until beginning of our next semester. “Rum Rage”
is a “fast-paced, local multiplayer,…
Hi! Thank you for clicking on this post! I'm a new game developer looking to get into making some games (which I'm serious about). I've mainly been playing around for the past year or so, making unfinished games as a learning experience and I'm now ready to get serious and devote my time to a game that I will finish and…
It's been over a year since I dabbled in modelling. I decided to pick it up again to make more weapons for TF2. I gave up last time because it required too much brain power to decompile/recompile etc. I've managed to build a model from scratch, from memory I added bones to all 4 parts of the model. Skinned them. Made they…
We have created an exclusive Skype Group that is at 6 members and growing. The goal of the group is to have a place where talented game developers and game business folk can mingle in an organized fashion. Through the experience and knowledge shared through this group, we can help push each others projects and careers…
Hello fellow Polycounters, This is a thread I'll occasionally update with my progress on a remake to The Neverhood I'm making on UE4. It's not the full game, just the demo parts, and I'm doing this to learn how to develop games in order to continue making my original games afterwards. I'm showing everything I do live every…
I downloaded Blender 2.8 yesterday and was looking into adding my own scripts to custom keyboard hotkeys, but there are gaps in my understanding that the Blender documentation isn't explaining well enough to a dumbass like me. For starters, all the scripts I've been finding that should be printing stuff somewhere aren't…
I graduated from UCF in Digital Media-Game Design in December of 2018. I've been looking for work for a while now. I'm primarily a 2D/3D Environment/Prop Artist. Here is a link to my portfolio: https://jeremy_dandeneau.artstation.com/ My old portfolio was with Wix: https://jeremyjdandeneau.wixsite.com/jd-environmentartist…
We had a thread over in 3d where we were posting a bunch of game prototype work and it just became such a heavy download to view it. Thought I would just do a simple concept art one as we go instead. For lengthy process images, for those interested, I will just post a link you can go to if you want to. So here we go. First…