@Ashervisalis thank you for your comment. Unfortunately i don’t have time to go back and retouch texturing before submitting it. In regards of the marble and stone texture: the original reference that i used are not so far off and it’s made of purbec marble for the pillars and i believe limestone for the bricks. Originally…
Hi! I run a small indie studio working on our first game, and we’re looking to hire an experienced 3D environment artist for a paid consultation. We’re currently stuck on defining an environment art style + production pipeline that’s eye-catching, but feasible for a small team. Our target vibe is similar to Spark Ignites…
Cheers for sharing and well done, really a benchmark for people like me who find complex HS game art soooo grindingly head desking HARD! Edit:Icing on the cake imo is that you've crammed everything onto one texture sheet which is what I'm currently aiming to emulate....hopefully on some of the stuff I've left unfinished.
I wasted so much time last year trying to find any generative AI that would do something helpful in gameart production. Very much to my surprise I found absolutely nothing . Especially after all those short AI youtube vertical videos. The gameart depends on subtle nuances too much, especially in realistic style . Too…
no idea I'm afraid - i've not touched photoshop since '21 and the last time someone asked me to write a script for it they never found the body I've not used the in-photoshop substance nodes but assuming there's support.. You 'should' be able to sample n points along a spline/curve to generate a gradient (just lerp from…
Hey there, Want to bring your original character (OC) or fursona to life in VRChat? I specialize in creating custom furry avatars and 3D VRChat models based on your character design or reference images — crafted entirely from scratch and ready to use in VRChat or other virtual platforms. Whether it’s a furry, anthro,…
Greetings! My name is Alain Berset and I am a freelance Senior character/Creature artist from Switzerland working remotely. I am specialized in game ready characters. Here is my Portfolio: http://www.alainberset.com My Fields of competences: -Character/Creature Design -Character/Creature Sculpting -Retopology -Character…
Hey Everyone! I am working on a game ready stylized character for my portfolio, I am almost done with the highpoly of the character (both ZBrush viewport capture and EEVEE test render are shared). The concept art is by Márcio Vieira. After completing the highpoly I plan to start creating the lowpoly (aiming for around 30k…
Hi everyone, its been a while since I have updated on the progress. Bascially did all the boring parts out (Retopo, uv, bake and hair cards) and now have started to texture the character and testing out the shaders. As a reminder, I am trying to imitate and come close to the Marvel Rivals artstyle and this is my progress…