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Adobe Designer gradient tool in Photoshop?

greentooth
Hi
Adobe Designer gradient node comes with a great fast color picker. While Photoshop picker requires to pick tones one by one.

How could I be as fast in Photoshop? (currently either using SD and copying over to PS either using Random them remapping colours)

Replies

  • Eric Chadwick
    Perhaps you could make a SBSAR and load it in PS?
  • gnoop
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    gnoop sublime tool
    Hi
    Adobe Designer gradient node comes with a great fast color picker. While Photoshop picker requires to pick tones one by one.

    How could I be as fast in Photoshop? (currently either using SD and copying over to PS either using Random them remapping colours)

    It's now in library panel . window>library.    You hit small plus in the bottom of the panel and chose "extract from image"   . in opened dialog  chose gradient  tab and it work same way as in designer mostly.      it creates a library item available online  , you can right click it and chose "create gradient preset"   then it will be available for gradient map.  
    For my taste  picking works a bit more convenient than in designer  but overall too many extra clicks .

  • AdrienTriangles
    Will check both answers thank you . 
    When using the CC Library gradient option (not too bad ; many extra click ; better than nothing!) 
    Then how do you use that same gradient for a “Gradient Transfer Curve”  ? from Image menu 
    A sbsar using the dynamic gradient could be as efficient - Just not sure if my licence is up to date for sbsar usage.

  • gnoop
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    gnoop sublime tool
    Will check both answers thank you . 
    When using the CC Library gradient option (not too bad ; many extra click ; better than nothing!) 
    Then how do you use that same gradient for a “Gradient Transfer Curve”  ? from Image menu 
    A sbsar using the dynamic gradient could be as efficient - Just not sure if my licence is up to date for sbsar usage.


    I am not sure whats "gradient transfer curve"  in Photoshop but it's sounding like "gradient map"  . To have library panel gradient preset available  you need to right click it there (in library panel) and chose "create gradient preset"     . it will copy the preset to last used gradient presets folder .   Then it's available for gradient map when you click gradient stripe in properties panel.

    As of sbsars  they are  in window>materials .  You can use  +  there to add your custom sbsar.   But gradient node in Substance Designer doesn't have exposable parameters  so it wouldn't give you anything imo.  
  • poopipe
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    poopipe grand marshal polycounter
    you could probably build something that samples <n> points along a spline  - assuming photoshop supports the spline nodes 


  • gnoop
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    gnoop sublime tool
    I tried to ask GPT  to do me a script .  The problem was the scripting doesn't have access to gradient editor.  It could sample  and make a pixel  stripe  but then you would have to use default gradient capture in cloud library panel .     Although they have new  UPX scripting now, maybe it could    but  chatGPT  couldn't write me a single working thing  using it.  Not enough examples my guess .   
  • poopipe
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    poopipe grand marshal polycounter
    no idea I'm afraid - i've not touched photoshop since '21 and the last time someone asked me to write a script for it they never found the body

    I've not used the in-photoshop substance nodes but assuming there's support.. 
    You 'should' be able to sample n points along a spline/curve to generate a gradient  (just lerp from point to point in a pixel processor) and feed that to a dynamic gradient map node that maps the values to your input texture.  
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