Hello my fellow inmates, I've decided to F5 Reboot this project after seeing the epic Astartes videos on Youtube. I'm opting to go for an Imperial Fist instead of a blood angel.
Hello , how do I avoid Substance to bake AO over parts of the mesh that I do not want to ? my model is comprised of several pieces, attached toghether but when I bake it projects unwanted parts on the backside surface as in the picture.
Hello! How are you? I hope you are doing well. Are you still interested in a 3d modeller? If so, I am available and ready to join the team! :) Thank you in advance.
Hello Beautiful people! This environment made by Stylized Station with the theme "Vikings" I hope you like it. https://www.artstation.com/artwork/48P8aL Here is the concept made by Alexy Krasnikov: https://www.artstation.com/artwork/q1k8e Thank you!
hello guys. this is an asset i-ve been working on for the past months. it was done under guidance of my mentor, Georgian Avasilcutei. you can see more pictures on https://www.artstation.com/artwork/XnOB0n thank you for checking it out :) take care.
Hello everyone! I want to pose a model sculpted in zbrush, I want to rig it using the transpose zsphere. Is there a polycount limit, should i zremesh my model before? and is there a way to project the 'A' posed high poly model to the 'final' pose low poly model?
Hello i want to make tconcept hard surface things maybe even in 2d.Have someone online schools names who can easy teach this?I prefer long time education with feedbacks. Thanks And i have another question its how is hard surface concept path?If i want to do hard surface props?Characters too
Hello! I would like to activate this mode to have a kind of tileable canvas, i don't know how to do it :( Gif example: https://gyazo.com/9cfc4d86b913fae13e42e1ad09f46f0d starts the mode that i want in 0:04s Thanks so much!
Hello, i'm currently learning 3D, and studying Zbrush. What other programs should i learn? I'm very confuse about this. For example, i know Maya and 3ds Max are good programs, but what is their usability? For rendering and animation? Sorry about this newbie questions.
Hello. This is a new project I started. Based on The Last of Us _ Bill's Town, Bill's Safehouse. These are blockouts of the environment, Being created in 3ds max and Unreal Engine 4, Materials are from UE4 Started Content Just to test how the scene is going on/