Hey there, i have been fiddeling around with Quixel Suite and UE4 for a while now trying to get the most out of material functions. But there is something that still confuses me greatly when i setup my materials. When i export RMA packed from quixel, what channel ends up beeing what map exactly? I cant really tell from…
@Jerc I just updated to 2018.1.3. I've noticed huge lag times when trying to export a texture. (for example, exporting out a simple 2048 diffuse texture can take up to 5 -10 mins). I've also had problem switching between materials, the lag times are unbearable. I wasn't having these problems before the update. Any ideas?…
sry man, forgot about that for a while, my bad :P I did 3 screens tonight, so if your friend still wants them, they r here: ... just add ".JPG" when copying the link. I just didn't want them to load here automatically cauz they r huge :P http://img849.imageshack.us/img849/5690/highresscreenshot00000…
dragCommand is the command that should be invoked when you drag the slider, just like it says. Oh, by the way, regarding names in MEL. If you type a word without quotation marks in certain contexts Maya will assume it's an object in the scene or a name. For example; select -r SomeObject; intSlider -min -100 -max 100 -v 0…
hey :D so im having a bit of trouble after quite a few goes at tiling textures made with maya the problem being seems. the texture tiles fine btw just the odd seems so here is the layout i have the pivot set to the grid and and offset like so. here is the 1024x1024 baked map all looks good (i think from what i have seen…
So why did you reply? What things did you change exactly? The images on your homepage still do not utilize the watermark, which defeats the purpose of the site.
Something happened with my previous post and it seems to be missing. corrected the sprunghunt's code a bit select -r $obj .vtx[5] ; i could not get multiple vertex selection with it so i did some searching. anyways, here's the script i did after a little bit of scrolling through the internet. mix and match string $sel[] =…
NDA's been lifted and there's a flood of beta keys popping up you can get in cool ways. Come up with a good joke and you can win one: http://www.reddit.com/r/DotA2/comments/kphfi/the_official_rdota2_key_contest/ 2 keys for doing a logo or banner for you artists:…
Alright, -Alune- I tried to make the bevels stick out a bit more, JO420- Thanks again for the awesome advice. I added some geometry to the tire, but its ending up at 713 tris, I added the rust drippings and separated the raised bits. The holes are not black any more, and I added some overlays like you suggested. -Delerium-…
To extend what RN said. Download FFMPEG. In the EXE folder make a file named ToGIF.bat Then paste this inside the BAT file. After you save, you can just drag video files onto the BAT to convert quickly. REM Convert to GIF del -f palette.png
del -f %1.gif
ffmpeg -v warning -i %1 -vf palettegen palette.png
ffmpeg -i %1 -i…