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Tiling/seamless texture problems :(

mageypoo
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mageypoo vertex
hey :D so im having a bit of trouble after quite a few goes at tiling textures made with maya the problem being seems. the texture tiles fine btw just the odd seems

so here is the layout i have the pivot set to the grid and and offset like so.

here is the 1024x1024 baked map all looks good (i think from what i have seen from the tutorials and example)


here is map offset by 512 i know its hard to see seems but they r there and they all tile perfectly b


here r the seems  when zoomed in.  is it normal for these to pop up when creating tiling textures this way?? should i just patch and heal them out? or is there a way to not have them full stop?


cheers for taking time you people r amazing!!! :D

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