Good summary! We have various guides and explanations here on our wiki. http://wiki.polycount.com/wiki/Character_Modeling http://wiki.polycount.com/wiki/Texture_types http://wiki.polycount.com/wiki/TexturingTutorials http://wiki.polycount.com/wiki/Texture_Baking Plus a lot more. It helps to dig around at the bottom of each…
I moved this from General Discussion to Technical Talk. Have you seen these from the wiki? http://wiki.polycount.com/wiki/Anisotropic_map http://wiki.polycount.com/wiki/HairTechnique http://wiki.polycount.com/wiki/Flow_map
Polycount Forum Work Opportunities http://wiki.polycount.com/wiki/Game_Industry#Job_Searching http://wiki.polycount.com/wiki/Freelance Here's the GAG book mentioned before, really worth a read. http://www.graphicartistsguild.org/handbook/ They discourage work-for-hire since it reduces the artist's ability to be compensated…
We have many resources on this subject. These links should help you http://wiki.polycount.com/wiki/Modular_environments http://wiki.polycount.com/wiki/Texture_atlas http://wiki.polycount.com/wiki/MultiTexture