I am making this model for the course of characters for 3D games for next-gen Render Courses company. This is the first step where the student developed the body of the character. Polycount: 100k Tri.
I'm working on making a bunch of weathered rock formation for a desert environment. Here's my first attempt. Am I getting a good rocky look, Polycount?
hello polycount, i am working on a 2.5D platformer. very early state of development and this will be the development log. working title is MARA. thanks for looking. the blog is here - www.defiant-child.com
Hello Polycounters! https://www.surveymonkey.com/s/3GZFS6M Any chance you could help me out and fill in this survey for me? It's for my university dissertation... Thanks :thumbup:
Gday, first post here at polycount. Here are some models I recently made. c&c appreciated and knight dude. hopefully get round to texturing the knight guy.
Hey Polycounters, I am currently working on a scifi Police officer and I need new fresh eyes for my texture work :D feedback and critiques are very welcome.
Hi Polycount! Here's my latest sculpt! :) More on https://www.artstation.com/artwork/4XxLKL & https://www.instagram.com/natalia_p_gutierrez/ if you're interested! Thank you!
There are so many things in Designer that I keep discovering and saying "How did I not know this was there! This would have saved me so much time!" But I guess thats just the nature of the beast. Though I suppose I could spend more time on polycount ;)