Hey Polycounters! I'm recreating the Goldshire Inn from World of Warcraft for a University project. I'll be keeping a development diary on this thread and I was hoping to get some feedback from you guys on how I can make it look better. Majority of it is very WIP/blockout but I would appreciate any pointers you guys can…
Started working on a scene based on a piece of Warhammer Online a few days ago. Clicky for original art. I've been meaning to learn the crysis editor for a while now, so I'm probably going to end up throwing it in there for the final shots. Currently sits at roughly 5,000 tris. There's still a fair bit to add and change,…
Well i think to a lot of people environment artist is still looked at as an entry level position, while character artists are more seen as the senior position to have. And what that really equates to is the thought that the really tough work is in characters, and only noobs do any enviro work. So why throw a contest for…
Hi, I seek critique and would appreciate feedback from all. Its a work in progress, blocking and testing at this stage. Plus, learning substance designer for tileable textures. Thank you. Portfolio: https://www.artstation.com/neeraz Substance Designer: Rope Material "1024" >>> UPDATED Rope MTL <<<
Hello, I am Bhaskar Dutta 2d/3d illustrator base on India. I have 3 years pf experience in gaming industry.:) My link for my porfolio : bhaskardutta.daportfolio.com
We've created a brand new forum found within the 3D & 2D Videogame Art section of the Polycount Forum. Some of our members are rallying together to collaborate on a videogame environment using the Unreal Development kit called the 'Unofficial' Polycount Collaboration Project. Here's the logo they whipped up: Here's what…
First and foremost this is a LONG TERM PROJECT. I am looking for someone who is FAST, who is on skype all the time.. and who speaks english and has a microphone. I am looking for someone who can accurately adapt a 3d model to look like the concept art. Skype = starcat42
Hey everyone, I have been working on my portfolio and have just started applying for jobs as the new year came in, I would love some feedback on what you think of it so far and some tips about the industry would be super helpful. portfolio: www.ryanbowen3d.com
Hi, First post, long time lurker. I finally found some time to get some work together and put up a portfolio site. http://www.michelkooper.com I'm currently working on a few new pieces. Any feedback or comments would be great. Thanks in advance! Cheers
Hello, I've just wrapped up work as a character artist on VR game, To The Top and looking for work. I'm available for remote freelance or locally here in Austin. Everything you need can be found on my artstation! Thanks. <a href="https://www.artbyjustin.com" title="Link: http://www.artbyjustin.com">www.artbyjustin.com</a>