Hey cool, someone bumped my post. I wasnt sure if it just got lost or no one cared, lol. Thanks for all the great feedback so far! Jason, I think you are totally right about it needing that pop of colour. Thats what made the original concept work, and I need to bring that idea back into the composition. I agree that it…
i tend to not eat when i wake up. it has a tendency to upset my stomach. unless it's something very base like untoasted bread. i need at least an hour and half or 2 before i eat. but first thing i eat in the day is usually on break at work. either an iced hunny bun or some cookies (fudge stripes or fudge covered graham…
I live traced an image in adobe illustrator and imported it into SD. It shows the file thumbnail and in the 2d view, but when dragging it onto the grid, it's just blank. After previewing the live trace, I press the expand button to convert to paths. I've tried saving at as SVG 1.0, and choosing convert to outline when…
well before the summertime rolled in i had a craving to play some diablo 2, and until last month i quit playing, well now i have an account with a nice mf sorc and a dueling wwsin which i dont want to go to waste, so ill give them away to anyone who needs it the most, (this is on useast ladder btw) my mf sorc uses…
Hi my name is Chris aka cdoublejj it derives from my initials CJJ yeah i know cdoublej instead of cdoublejj blah blah, i heard this forum is where a lot of the pros hang and have seen some threads you guys seem to be pretty helpful and experienced. I read the noob sticky and i must say that I am a dick and understand why…
I am working between Maya LT 2018 and Zbrush 2018, however this is an issue I've come across time and again when I was working in Zbrush 4r8 as well. Simply, I export an fbx with standard settings from Maya, and when I import it into Zbrush, you get what you see in the picture. Seemingly random quads will be split and…
oy this is looking much better man !! just some tiny nitpicks on my end that would send this piece to a further improvement : Bottom lip seems to be way too cut, like she has scars on it , i know its supposed to be the lip meat, but i think its very exagerated now and could use some softening, the same to the upper lip ,…
Job Summary Position: Architectural Visualizer Company: 7CGI Limited Job Type: Full-time (On-site) Job Location: Dhaka, Bangladesh Experience: 1 to 2 years Salary: Negotiable Probation: 2 month Introduction At 7CGI Limited, we work on high-end 3D Visualization and 3D Rendering projects for clients in North America and…
That is a pretty broad question with a lot of techniques not only do you need to nail old and worn but you need to nail the TF2 style. That often comes through in the modeling and in the textures. Depending on what the objects are made out of there are quite a few techniques that can be applied. For the most part TF2…
Oh how sophisticated! I really loved this talk though, spatiality in games imo is the bread and butter. Can't however agree with Rohrer's design decision to remove all the distractions to suspend disbelief, much better solutions to that, like integrating the real with the virtual. Anyone interested in the matter of…