second time I've posted this link in a thread but it looks great with having 512 levels of pressure sensitivity: http://www.axiotron.com/index.php?id=modbook A little expensive if all you want is a sketchpad but it is after all a macbook at its heart (so it functions as a normal laptop as well.) Its also the same size as a…
It's fairly ironic since Blender is the free and open-source software without a conventional dedicated dev team, but it's been the least buggy software I've used. The others I've used extensively being Maya and Modo. @JedTheKrampus Crashes are the least of the issues you can encounter. As an example, I was constantly…
Okay, this is my first sculpt, the 'brawler'. I have spent roughly 3 or 4 hours on this, which I feel is too long, considering the state it is currently in. I am so irritated with stretched diamond-like polygons. Where the plaster (or band-aid) on his nose meets his swollen lower eyelid, there is horrid stretching. I am…
Finally after spending almost the whole day today learning about how to polypaint better in Zbrush and how to transfer more details onto my low polys, I have come up with this. I am still learning how to use Xnormal properly, I was unable to figure out how to make the letters pop out, but have the darker rings around it…
to Eric Chadwick: Yes, I use this solution to keep correct triangulation, but it becomes a great headache to quadify 12-15000 tris model. Maintaining the mesh topology is important for rigging. to Vig: Maya 2010 couldn't operate on the hidden edges - there was a mel script on the creativecrash (ex highend3d) to make it…
The mouse is a prime example of one of the problems with Macs: It is Apple's (or should I say Steve Job's) inability to admit that they were wrong about certain user interface decisions The real innovation in GUI design is done on Linux today. KDE or Gnome are already good in that regard, but sadly quite conservative about…
Its not going to use all the RAM, but part of the RAM he'd be able to address in the 32bit program would be taken up by the 1 gig of video ram he's using that his GTX280 provides...limiting his mudboxing to a paltry 2.5 gig or less. I haven't run into the same problem, but I'm unable to use multiprocessing when rendering…
Hey folks... I've been trying to get correct material ID's to bake all day and have hit a wall. I've set up unique lamberts in Maya for each ID on my high poly pieces that I want to bake out in Painter. All of those high poly pieces are combined as my low poly is once piece of geometry - I think this might be the problem,…
Hi I've been following Petter Zoppi's real-time eye course for games, which can be found on Gumroad. I think the tutorial is a bit old now, and I believe he was using Marmoset 2 or 3. When adding Transparency, he did it by selecting 'Add', which is no longer an option in 4. I followed another tutorial on how to get…
Hey, another difficult question here, i don't even expect any luck with this but still. Prior to some version (i was on CS3 by the time) all i should do is use Hex editor to RIP OFFFFFFF (WITH FLESH AND GUTS) the " copy" and replace it with 00 00 00 00, meaning never again i would see it. But now on CC it doesn't work with…