Hey guys! The Thunder Drone: Riot control and anti zombie-apocalypse machine. Capable of producing anywhere from 2 - 2000 decibles of sound, in a focused beam or area wave. No living or nonliving's organs have a chance. The only question you have to ask yourself when your about to Riot or raise the undead is - Do I want…
I'm a 3D artist who has a vary experience in modeling for game usage. My strengths are vehicles, weapons and environments but I also have experience in character modeling and rigging. My latest employment was a lead 3D artist for Finnish Defence forces (battle simulator developing), from where I got very good…
Hey guys, I am making a thread for my Halo 5: Diving suit project. Concept is by Kory Hubbell. Time is limited as I am doing full time studio work + Freelance after work, but I aim for as many updates as I can till the project is done. The goal is to finish the low poly and get this into substance painter. Old…
My name is Ariel Marshall. I am a 3d artist experienced in both the broadcast and games industries. Unfortunately due to the current economic situation the company I am currently working for cannot afford to keep me, so I am looking for other 3d work opportunities in London or freelance, to request my CV, references and…
I am a casual game developer, and looking for a freelance 2D artist to create assets for a click adventure/hidden object game. Would prefer to work out a flat rate per scene or puzzle if possible. Specifically looking for someone who can create puzzles such as http://loadnewgame.com/images/myster...st-screen2.jpg Also need…
Hi all hope every one having a great time in their lives :) . So question for today as the job market is getting tougher and tougher for artists in general and most I am seeing going freelance (also linked to VFX crisis State side), what should one do to get his/her CV noticed into the company? I am seeing a lot of fuss…
Today in the store on the site added new branch with the author's armor models. http://romanyukart.com/store/category/armor/ Most of them have topology under subdivision. All models are well suited to work on indie projects and will give an advantage in commercial projects. All purchased models can be used in commercial…
Hey! Open for freelance work. My portfolio: https://www.artstation.com/kaspars I have over 10 years experience in game-art development. Hard surface is my thing and weapons/props is my passion. What You get: - amazing asset quality - unique 3d models - good communication and WIP images of process - affordable price Contact…
well seeing as probably those who few who know, tis my b-day today. just posting and congratulating myself cause I want to be like the cool people in a semi sad sort of way sadly all plans for the weekend right now are MIA Also completed a peice of contract work for a local company on monday. I can't post images yet since…
Hi everyone, I've got a few questions for those that are working in the studio environment (well, for freelancers as well). How long do you/are expected to spend on creating models and appropriate textures for them? This is for those working on props and environment elements and those working on characters and creatures (I…