Hey guys!
The Thunder Drone: Riot control and anti zombie-apocalypse machine. Capable of producing anywhere from 2 - 2000 decibles of sound, in a focused beam or area wave. No living or nonliving's organs have a chance.
The only question you have to ask yourself when your about to Riot or raise the undead is - Do I want cottage cheese for brains?
The Thunder Drone is un-manned/womanned, controlled from a remote location.
1K maps, 27k Polys at High LOD, working on lower versions and texturing.It was rendered With Max2012 Nitrous viewport. Finals will be in Marmoset.All Crits welcome!
Available for work. Freelance, Fulltime.
3d.patrickplanche@gmail.com
Replies
Also related to the treads, the thing looks top heavy. It seems like you have a lot of weight on top and the base is to small to support it. If you makes the treads/tracks a little wider and longer it will fix both the issues I have with the model.
I am no modeling/texturing expert so I wont comment on those, but I think the proportions are the main thing you need to work on.
kid908: Come again?
Razgriz: Thanks! The high poly was fun. This was the first over with the textures, I agree the camo is messy. I haven't started the detailing yet, this is by no means finished. just roughing out what the main pattern/materials are.
Thanks for your crits guys. It helps as i need all the suggestions I can get, this is for my portfolio so keep it coming.
Ahh. Good idea kid.
I beefed it up a little too ..Texturing...
I was going to comment on the texture as well but you beat me to what I was going to say. It needed more contrast/separation between your light and dark metals. The overall darkness was making it way hard to read. This may just be me, but I would ditch the concrete platform, as it's noisy, and brings the overall piece down a bit IMO.
Maybe showcase it JUST as the tank, or throw it into a full mini environment that's gotten just as much love as the tank? I dig the fun proportions of this thing too.
and the pedestal is a bit blurry, cheapens the presentation imo