There’s a lot of advice that a portfolio should only showcase your very best work. But what happens if your best work isn’t directly relevant to the role you’re aiming for? For example, let’s say you’re applying for a position in 3D architectural visualization. Your strongest 3D model is actually a highly detailed car,…
Hey Guys, Its Final Year at University :| We have to model a Hand held character model to the same art style as Darksiders 2, below are some of the criteria we have to follow Character limitations are as follows. (Counts are in triangles NOT polygons)1) Triangle Count of 20002) Character must be designed with an Action /…
Hi. I am an indie developer looking for someone that can make about 10 stylized characters and some weapons. All models will be paid for but I am looking for someone that is willing to do a free test first to see if we are the right fit. Message me if you are interested, thanks.
Heres my first attempt at a character model, and playing around with zbrush. This definately makes my life easier though! <3 Zbrush! Crit crit crit! I already know its really symmetrical and it needs work in a few places, but overall what do you think? sorry the staff sucks so bad i plan on working on that more later Jason…
Hey guys this is my first post. I just finished painting this up and I was wondering if anyone was interested in modelling it? I'd love to see what it looks like in 3D, all textured up nicely and I figure this would be the best place to go! I haven't done the back, but it's based on the Tiger 1 tank from WW2 so feel free…
Hi, I need a 3D model of a device to be created General description:device is inspired by hover board design (with cool lights)this device is placed on ground at home with ability to place feet on it(needs to have visible black pads where feet are placed on) of course should look as realistic as possible Thanks.
Quick newbish theoretical question: Assuming you have a perfect symmetrical model in 3DS Max. You could: 1.) Export one half of it. 2.) Import it in UVLayout and do the Unwrapping 3.) Save and import it back to Max. 4.) Throw a Symmetry modifier on it (may need to flip it) 5.) Shuahhab
Hey guys! This is my first attempt to make a Dota 2 item. I started loving playing Morphling and felt the need to give him something... Only the face element isn't maxed out on the tri count for game models. The mask is way below so I have plenty of room still to play there. Anywho, behold! The work of an amateur! I'm not…
Limerence is a free graphic adventure indie game featuring character driven story telling that has been in development for about 2 years. In these years, we’ve focused on completing the story, completing character models and beginning the foundation of programming needed to build the game. Set in a prestigious Japanese…
Hi everyone, My name is Jared Taylor and am now available for freelance work. About Me: I like to model and texture and am working towards bettering myself in these areas. I have worked on various paid projects as well as a lot of my own personal stuff. I am originally a rigger, experienced with all forms of characters…