Hello! I am starting my first big project! I have done several smaller projects to get the prop workflow down. Now that I have a decent understanding, its time to make a project that I can chew on for awhile as I search for a job. I am making The Yawning Portal from dungeons & dragons. For those of you who don't know about…
Hey,for a game which one is preferred polygon or triangles and how to do that. i am using unity right now. Whats the count of polygon or triangles of assets for aoe like strategy game Have a good one
Hi everyone ! This is a little pack of cartoon/hand painted props i've made for unity a while ago, i'm new to this but i think this is a nice way to share your work :) https://www.assetstore.unity3d.com/en/#!/content/54324
This black artifacts appear when I use normal map with Flip Y checked (red ones). Blue zones also have extreme angles but are fine. This artifacts don't appear in Unreal Engine or Unity. Is there a way to fix this?
Hello community, https://youtu.be/K6Skqi-z7Ug It's my first 3D projects in Synchro Blender to Unity. Till now it was only a process of learning. The real fun including unlimited variations and pleasant actions will come soon
Hi everyone, I'm working on a character for a story of mine, which will eventually be included into my unity game. It's a work in progress, and I need some constructive criticism to get it just right. I've been at it for some time, but I want it to be perfect
Art Station : https://www.artstation.com/abhiavana Looking to find a remote job as a 3D generalist, I know 3D Modelling and rendering and Unity and Unreal. I have just started to put this together and want to add more projects this year.
Hello Polys, If you're Working with Maya, 3dsMax, Zbrush, Substance Painter or designer, Quixel or building your game in Unreal Engine or Unity and look for room join US and daily basis on the new google hangout for Artists. https://appear.in/polycount