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Toolbag normal map artifacts

polycounter lvl 17
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nelu polycounter lvl 17
This black artifacts appear when I use normal map with Flip Y checked (red ones). Blue zones also have extreme angles but are fine. This artifacts don't appear in Unreal Engine or Unity. Is there a way to fix this?

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  • DavidCruz
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    DavidCruz interpolator
    I know i should have been doing this from the start but idk why i wasn't but recently for me i found fixing normal issues was as simple as exporting an .fbx and not an .obj . Easy solution if anyone runs into similar issues, i do not know if this will help you in your situation but i thought i'd still toss it out there.
  • nelu
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    nelu polycounter lvl 17
    Yes, I used fbx file format. I fixed the issue, I used hard edges in those areas, and re-bake the tire. Tractor
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