Hey everyone, I haven't posted on here often but I have been a follower of the site for about a year. I just finished school and currently working on building up my portfolio, I will keep updating it with my new work in the upcoming weeks. http://davidliskovec.carbonmade.com/
Hi, I'm a 3d\2d artist looking for some experience to break into the game industry. I'll even get you coffee if you're in the Bay Area. You can view a few pieces and my resume at: http://www.kordelastudio.com/3d_models__art Thank you, John John@KordelaStudio.com
Hi I would like some help and guidance on my scene, please. In UDK: Screenshots: Concept Inspiration & Kungfu Panda 2 Movie: I've deviated a lot from my original concept, especially in terms of lighting, but critiques to improve this scene would be appreciated. ♥
Hello everyone! My contract with Pearl Abyss is up soon and I'm looking for a new position (remote prefered). Highly proficient with unreal engine. I'm attaching some of my work, as well as a link to my full portfolio. Portfolio Link: https://sakisscnd.artstation.com
Hey polycounters! Thought I would start to get this thread going while am in the blockout stages so you can see my progress and give me crit from the get go. This is a martial arts room inside of a Japanese house that will have a horror spin to give it some context, So this is where i am so far. (sorry for the poor quality…
Hey Guys i wish i could of posted this sooner is still work in progress. I am going for a futurist Rome. I will be graduating this quarter and this will be going in my final demo reel so any thing that you guys think that will really push it please let me know and i will do my best to make it happen. Any crit on any thing…
Hey everyone! I am new to this forum but would love some feedback on an WIP I am working on. I am trying to recreate the the interrogation scene from the movie Skyfall in UDK with a bit more of a game feel to it. I know I need to do some more color correction, adjust the lighting and possible mess with some of the…
Hey guys I made a general block out I have a couple of references for the props and lighthouse but I wanted some critiques since I want to improve my modelling skills. This is just a blockout still missing some props and some general shape details, but I wanted to throw it out there so that people more experience than I am…