RENDER: After exporting the model correctly I start the rendering phase, in which it is fully done through the keyshot with a black curtain in JPG format that are merged into a composition in Photoshop along with color correction before exporting. The PSD file accompanies the delivery of stls files, in order to help case…
Starfox is great, love seeing project inspired by the series, especially the oddball of the series Starfox 2. That said, you seem to be using rendering tech from the early to mid 2000s? The blur and bloom on the dragon in particular look like something from the very earliest days of the XBOX360/PS3 generation of games, or…
Thanks guys. Thant backpack looks like intel only and I want threadripper . The one from pcworld still pretty bulky to take with in a plane. I wonder if something like this https://www.silverstonetek.com/raven/products/index.php?model=RVZ03&area=&area=en&top=C would work with threadripper and cheap small gpu or it's…
JMT Here a better look at the face. Her expression is a neutral pose at this point as I have not rigged her yet. Give me an idea of what needs fixed. Trust me I didn't use the normal map for the diffuse even though there are similarities:) The demon steed with saddle is 12186 tris and the princess is 14476 tris. I was…
What software are you baking in? You might try baking out with an alpha channel, and no edge padding. Then it's pretty simple to grab the alpha in each one to copy, then shift-paste into your target PSD. IIRC there are a couple small scripts or apps which combine multiple bakes together, using their alphas. Bake Sets in…
Hey folks, Konstruct and myself thought it'd be fun to post some screen shots of our levels from Nexuiz. This is an XBOX360, PS3 and PC using CryEngine 3 scheduled for release this Summer. Come check it out at E3. We're all over the internet; http://nexuiz.com/ http://www.indiedb.com/games/nexuiz-new…
Hi, I need again the Help of our tech crew here on board :) How important is it to build closed meshes for performance? Like the question: "Delete never seen backfaces or keep the mesh (object) without holes" I've heard it's not that important anymore but let's face it for different systems iphone/ipodtouch/ipad nintendo…
I just released the first volume of a new tutorial series called ZBrush Masters, it will focus on getting top talent artist to show how they sculpt and present their art, it also includes all project files such as Ztools and render presentation PSD files. For the first volume Mickael Lelièvre will show how he creates his…
Every time I try to load up my normal maps in Knald it give me this. Granted this is my first time working with Knald but from what I can tell it seems pretty straight forward. Does anyone have any ideas of why this might be happening? Everything else works. It just doesn't seem to enjoy when I try to load up a normal map.…
YES! This is ALL I WANT. There are so many platformers I wanna play and have played..but I hate playing them on a chair in front of my monitor. For PC I love my total War and I love my FPS'..but for retro stuff or whatever I feel like I need to be on the couch with buddies. Now..if they can make it so I can use a PS3…