latest: ----- hello. I'm working on textures for a Mauser c96 712 schnellfeuer Pistole that I modelled&baked a while ago. lp with normal map And with some base materials (wood is just a placeholder atm.). I want to finish the receiver first and then I make the mag&grip (all images are taken from substance painter, that's…
Hey, Im working on a Serbu 12. I changed some stuff to avoid the 100% likeness. Anyway Note: imho materials look much better when viewed. I just suck at rendering / presentation. Also its still WIP Please give me feedback :) follow me on artstation: https://www.artstation.com/artist/sharoozasghar check out this gif for a…
Hello Polycount, here's another bland and generic gun! A finish to my week long obsession? - Nope, still missing a quad rail adapter and a Surefire M900V weapon light, but there are other things I gotta do first. So now to let it sit in the dust for a month or two while I go make nature.
Hello Everyone,We have released our very first asset pack “Vol-01 office Props” on the unity store.This pack is suitable for all kind of financial institution or offices. All props are inspired from real world with 4k PBR texture. Hope you find this useful for your projects.
Hello Everyone,We have released our very first asset pack “Vol-01 Bank Props” on the unreal marketplace.This pack is suitable for all kind of financial institution or offices. All props are inspired from real world with 4k PBR texture. Hope you find this useful for your projects.
Here follows a list of UK Developers, mostly console and mobile games but theres a few interactive tv and slot machine companies as well. I've left out audio companies and places that produce tools etc as Im trying to list places for Polycounters to get work. So I'd like your help in filling in the gaps. If you know of any…
Divine Antares (Team members: only me :) ) This is the main dwelling of the king of Antares star system. But king can be a misleading term, as in Antarian society there is no such thing as absolute political authority. More proper term would be highest spiritual and cultural advisor or guru if you want. Such a person is…
Hey crew, Been working on these to show off some of the new features in Cinema 4D R12 and now that the program is out I can finally show them off! If you want to see them in action, go to http://www.cineversity.com/series/index.asp?spid=137 I did all the modeling and texturing and had a blast with it. The deadline was…
This is my latest prohect t hat I'm doing for a modeling class. We have to create a high poly hard surface model. I chose this lovely bike: http://www.flickr.com/photos/57766537@N06/5414488594/ and here's some shots of the model: http://www.flickr.com/photos/57766537@N06/5414490868/sizes/l/in/photostream/…
Hi @SopheeJay! Tested the meshes in U4.27 in a default Third Person Level (using UV01 as lightmap UVs). I think the issue is caused by the shading/vertex normals of the meshes (smooth corners?) combined with the angle of the directional light. Baked Light in Production quality, Static Lighting Level Scale 0.5, Num Indirect…