Sentient: Its the best kept secret of the last decade worth of TV, its truth in a box, the end of the 1st season was like an epiphany for me. 3rd season is my fave but its the most satisfying ending to a show at the end of the 5th ive ever seen. So uh, stick with it ;)
Thanks, yeah, i have been looking at the face thinking, why doesn't it look right?? i think its just one of those cases of looking at it too much and not noticing. Will work on that after i'm finished remaking the jacket for like the 5th time >_<
currently working a Morphling set. Ran out of ideas at some point but now i'm back on it. Still have to polish the existing pieces and trying to figure out how i want the 5th one (misc). I was hoping to make a tail-ish thingy
I laughed. More than I thought I would. Funniest satire since 'Hardware Wars', and the advertising message works pretty well. Reminds me of stuff I came up with in 5th grade. "He's more chemical than vegetable now!"
what bugs me is your oversized white text, it is so clunky and makes your page messy. Try getting better placement and make it not so big, people have eyes, look at this text we are writing here right now. Its 1/5th of yours per example.
Agreed ^ If it's set 20 years in the future, think of how much could change in that time. I'd suggest looking at more reference than just images of the tube, think of films like Total Recall, Blade Runner, 5th Element; all three are good examples of "20 minutes into the future"
Hi guys... I'm an animation student(but interested in 3d arts), currently in 5th semester. I'm looking for an internship next year so, this is my current portfolio. What do you guys think? does my portfolio meet the industry standards? Thank you https://www.artstation.com/asyrafbraza
in the main screen I spawned a teleporter and it warped me to the 5th cell offices so I decided to try placing a nuke with a time bomb next to it. Unfortunately one of the devs must be overly curious and he activated the nuke before I could get away.
This weekend I fixed a lot of bugs and also finally got all art switched to pure top down view. Next is getting a vertical slice going with all 5 floors working correctly and a mockup "end scene" when reaching the exit on the 5th floor.
Damn, I ment to reply to this sooner...Thanks for the help guys, it was totally the raycasting distance. The Max raycasting distance setting under Misc. was almost all the way down. I turned it up to about a 5th of the way up the bar and it worked perfectly. Thanks guys.