First off, I'd contact Discreet, get the installation problems sorted out. Nothing sucks like crashing frequently, and not being able to learn from the docs. Here's a handy tut from Fordy about exporting vertex colors from Max to Unreal Ed. http://www.planetunreal.com/fordy/gradientssmeshtutorials/15.html Vertex…
Hey geniuses! I'm using Maya 2011. I'm trying to figure out how to have a mesh with a 512x512 color map with vertex lighting info over the top of it. Does that make sense? So, I want the color map to come through clearly but have the lighting info be baked into the vertices. I thought the pre-lighting option would be the…
Hello all I'm wondering if anyone can help, I have been using the free vertex painter plugin found in the assets store which works great on mesh generated within unity, however I am having difficulty using it with any imported Maya mesh, does anyone know how I can paint the verts on an imported mesh? Thank you EDIT: Sorry…
Yeah, as Ace-Angel said, you might want to see if you can do vertex painting within the engine you're using. If it's UDK, doing vertex painting from there is a much better and faster process.
Zbrush does export vertex colors in the OBJ file. I've used OBJ files with substance designer and Xnormal to bake vertex colors. Perhaps there's something you're missing when you setup the bakes in Toolbag?
Hi guys, this might be stupid, but I'm learning Maya and I can't find a usefull tool in it's UI. Where can I see the position of a vertex / edge / Face like in Max. Here's what I'm looking for in MAX. Thanks. Julien
Hi there, I was looking for external vertex normal editor for 3DSMax but with no luck. The problem is that normals edited in build-in modifier can cause export errors into my obj file format. I've tried everything and I see that the problem is behind Max's modifier when adding Dummy objects into selection for export or…
A developer is asking me to provide him with a 3d model that has animated verticies. He wants a .dae file. Does that format support vertex animation. My 3d file has a point cache node and I have exported it using the 3ds max exporter with animation checked. He claims there is no animation in the file. Is what he is…
Hey guys, I'm having some issues with getting vertex colours out of maya into cryengine, basically as soon as I apply a color set to the geometry in maya the exporter doesn't like exporting it, it says something about a problem with the indeces. I was wondering whether anyone had experience with getting vert colours out of…
I'm not sure to get you. You want to check if 2 mesh copies have the same vertex order ? Check id's of randomly selected vertices ? Add an edit poly, move some vertex and add a morpher with the other mesh... I used this once to reorder vertices the same way between 2 similar meshes.…