Thanks for all the great info on motherboards everyone, Since last time I posted a friend recommended I check out this thread on PC powerplay forums which has been very helpful. At this stage I'm most likely going with the motherboard recommended for the $1500 build, the Gigabyte GA-P67A-UD4-B3. However I still have plenty…
Я 3D-художник, ищу работу в сфере 3D-графики. У меня есть некоторый опыт, я работал с командой разработчиков модов Old Realms. The Old Realms — международная команда, разрабатывающая глобальную модификацию, полностью меняющую игру Mount & Blade II: Bannerlord. Вот что я для них сделал: • Создание 3D-моделей различных…
2048 same as Companion 1. http://www.wacom.com/en-us/announcements/cintiq-companion-2 "Pro Pen ultra-fine precision, 2048 pressure levels and tilt recognition" Personally I sold my Companion 1 and ready to preorder a 2. I love using the Companion. I tried a Surface Pro 2 (and 3) and it wasn't the same. The matte screen…
Comparing the betas (which is all I've got to go on so far) I found Torchlight 2 to be superior to Diablo 3 in almost every regard, including gameplay, graphics (I found Torchlight 2's art a lot cleaner and nicer to look at) and music (which is a given with Matt Uelman doing the music). As someone who has been playing…
I've come to a point where I consider my portfolio complete enough to land me a job in the industry. What do you all think? https://www.artstation.com/ethanrichards01 GROB-06 is my most recent project that is supposed to showcase a proficiency in environment creation within UE5. Honestly this was my least favorite project…
very alpha idea i got, majority i was to show the 2 big horn/ fang like stag beetle. well that 2 big horns will located in misc slot. i wonder enough budget or not if design like this... what do you think? :) the 2 big horn i will try as much as possible to make it saving same line/ flow direction like nyx's body i even…
So I'm in 2019 3DS Max (Student version) Rendering with Arnold. It seems to be the shaders and lights causing the massive delay. A single 4k (4096x1862 70mm Panavision cine) Render is taking over 10 hours. Without shaders only 20 seconds. Without lights but with shaders on only 2 minutes. But both on 10+ Hours. Polys:…
I'm making a small game that got single player and local multiplayer only. It will have up to 4 players or AIs at a time per game (no more than 4 ever). The game will be old-style low-poly with low-resolution textures like a PC game from 1998. I want it to have tons of blood and gore like Left 4 Dead 2. I got 5 characters…
I know i'm a little late on this and i've kinda skimmed through the first 4 pages but heres an option. We could go the route of the Global Gam Jam ( http://globalgamejam.org/ ) and break into small teams and do small games/mods. The jams generally only last like 1-2 days at most. so it's do-able over the weekend. How it…
Hello everybody! LINK FOR PRODUCT https://www.youtube.com/watch?v=3etlEXGVXVI I created this parametric metal shader in SubstancePainter 2 to help you speed up the process of creating a amazing metal material for vehicles, spacecraft and various metal objects. With this parametric shader you can create colored, rusty,…