Am I the only one who struggles to find 100% remote jobs lately? For the past 6 years I've worked 100% remotely for various companies around Europe, but for the past 4-5 months I swear it's incredibly hard to find a proper job that's 100% remote. All of the jobs that advertise as remote jobs are actual hybrids and they…
Hey Polycount! I haven't posted any kind of updates since more than a year ago (which is a little demoralizing haha). But, I'm still slowly working on this thing, and hopefully I'll manage to finish it this year. A few things changed since last time (and are still subject to), but it's still a big work in progress. I'll…
PBR Demon- Dungeon Level Assembling Demon Dungeon scene from our PBR modular assets pack. With over 108 modular pieces of game ready meshes & materials in stylized handpaint, you are free to customize many diversified levels as you want <3 More hires available at: https://www.artstation.com/artwork/Qz6Ry8 PBR Demon Dungeon…
Well, if there's one rule for cloth in games, it is that "clothsim" isn't the obvious solution it may seem to be. Cloth in Fortnite is made with bones : https://youtu.be/Oe7fYS9qxmk?feature=shared&t=1276 More generally this kind of stuff is always more tricky to setup than what one would expect - so, never ever leave it…
We are looking for an experienced Zbrush artist with fulltime availability. Artists must have these skills:* professional level in Zbrush sculpting * Can sculpt semi-stylized and exaggerated materials (such as wood, stone, brick, iron) * familiarity with optimizing/Exporting STLs from Zbrush * proficiency producing…
Hey Everyone, i'm just starting to put a couple of things together here and i wanted to get an idea of what everyone would like to know more about/ find useful. I think basic UI production has a fair amount of VR related complications, so i might start there. Other general topics that come to mind: -hardware restrictions…
The PS3 version of red dead redemption gets extra exclusive content....in north America , not sure about Europe, 2 extra bandit hideouts that the X-box 360 version does not get. http://ie.ps3.ign.com/articles/108/1089983p1.html I guess they are trying to boost sony console sales and people buying it on the PS3 if i wasn't…
We are looking for two Zbrush artists with fulltime availability. Artists must have these skills: professional level in Zbrush sculpting Can sculpt semi-stylized and exaggerated materials (such as wood, stone, brick, iron) familiarity with optimizing/Exporting STLs from Zbrush proficiency producing water-tight models with…
A bunch of Short guys meetting with M2 Studios 2/18/17 - Plano, Tx facebook link https://www.facebook.com/events/1805862653010602/ info: Room C-104 This will be a “hands on” presentation of AR/VR implementation in Architectural rendering. Todays market is demanding more than the traditional fly throughs, M2 Studios offers…
Hello everyone !
I wanted to do a test of baking in using one part of my model but I don't understand, why the quality of my bake on Substance Painter is so bad... * All my UV have a texel ratio of : 1339 pixels by meter, and i follow a texel ratio of 1080 pixels by meter (so i wanted to bake in 1K) * All my UV are neatly…