Been playing a lot of Planet Coaster a lot and thought i would do a theme park scene but give it a bit of atmosphere and make it abandoned. Im going to slightly base it off the theme park in chernobyl and hopefully get that creepy abandoned feel. here is a mood board that i put together using PureRef(really handy piece of…
Make it look as good as you can, that's the most important part. Use your own interpretation of the instructions as best you can. A lot of the times, studios are looking for a particular mind set from the get go of how someone make art. The way a lot of art tests are given out I'm not a fan of personally. You can make the…
I'm jumping in on the design critique as well. I don't see Shen, I see an Ottoman Empire soldier. If you were going for Ottoman Empire Shen, I think I would get it, but part of me tells me I would still need someone else to tell me that. I don't think I would be able to get it from the image. I imagine Shen to be a…
If you're using Scanline (and you might as well) you want to disable Global Super Sampling as well as Anti-Aliasing. I really don't see an advantage to Mental Ray when you water down a render this much? The only thing that Mental Ray could offer over scanline is maybe adding a mental ray AO shader to your material? It…
Imagine this character is part of the most AAA anticipated, name-dropped, project you can imagine. Then you see it. What is "wrong with this picture" Please critique my work, I will use your feedback (maybe venting & ranting) to improve. I will reply and validate every piece of feedback with acknowledgment and/or further…
Hello all Polycounter friends! :) Hope all is well. It's time for another environment! What am I creating? It's time for another environment! This time I will be creating the inner zone of Overwatch Watchpoint: Gibraltar map. Why create this environment? I thought it would be fun idea to create a part of the map that I…
You guys are giving rip-con-artists too much credit. Most of them will not bother painting out the subtle background watermark, as they will think it parts of the background (especially if you put in signature style, all curvy and such). I do like the Stradigo's idea of pixels in the corner. The only issue is, many of them…
Thanks for the nods Paul, but I teach at Laguna College of Art and Design now and Carlos is at AI San Diego :) I work with a handful of graduates from the LA school here at High Moon though, and for the most part they seem to have had a pretty positive experience. If you really want some "insider" info, like others have…
Latest Update: Hey guys! First Polycount contest here, I've been a long time lurker so it feels great to finally be able to contribute to this incredibly inspiring place. :blush: also League's been my go-to game for about 5 years now, so I'm super hyped for this contest! I wanted to do something oriental for Sejuani and…