Hello everyone I want to share with you my practice in basic body mechanics. Please let me know what you think I will be very grateful for any feedbacks https://syncsketch.com/sketch/a6b6642600ae/ Thanks)
Hello, my name is Jan.I'm a 3D animator with about three years of experience. Mostly I worked with video games animation and rigging, but there is some experience with a nongame animation. Portfolio:https://vimeo.com/svirful Email: svirfull@gmail.com
Hello, I watched some tutorials and have made my first serious rig. I will be putting my first animations with it up here for your critique over the next couple of days. Stay tuned :poly127:
Hello everybody the character i want to use is ahri midnight i will post my progress here any critique that could help to improve my work is going to be well received Thanks:thumbup:
Hello! I'm looking to finalize a scene I'm working on but thought it would be a good idea to stand back and have some new eyes look it over, maybe get some feedback or opinions. So post away.
Hello People Frankly I stink at hl2 modeling and was wondering if any one can convert this hl1 model 2 a usable hl2 format much greatfull Thanks <a href="https://keydigit.com/gordon.mdl" target="_blank">The model</a>
Hello everyone! I decided to join this contest. This will be the first time that I do such a thing. :) Beside work it will be tough but I will give it a try. Soon I will post some pictures. THE END LATEST UPDTAE
Hello everyone! I'm doing Ahri. But this is one of the many idea's I'm going to upload. I'm gonna try going for a more realistic method next, all while keeping her fox features in mind.
Hello folks. This is my entry for competition. I want to make Lissandra redesign. Really like play for this character. A few silhouettes will be my start point. Hope add more detailed concept soon. Cheers.
hello people.just looking for some feed back on my house. Please tell me what you think (: modeled in 3ds max. unwrapped in blender. textured in photoshop. Poly count:548 Texture res:2048 * 2048