Hello folks. This is my entry for competition. I want to make Lissandra redesign. Really like play for this character. A few silhouettes will be my start point. Hope add more detailed concept soon.
Cheers.
Wow, slick concept! The line work and colors are great. I think there are some changes you can make to the overall value structure which will help define and separate the elements that make her up going into the final. Here's a quick PS job that I believe will help make it punch. Can't wait to see more!
Nice concept - could make for a cool looking effect when animated, if all those angular shapes sort've grow into existence and then shrink the same way, like crystals taking shape at super-high speeds.
this kind of reminds me of the stain glass animations Riot did in the shurima promotional video's!
That'd be so cool if you textured her to make it look like that! that's just my opinion though.
@D_Wall: May be you are right. But actually it's wasn't my reference . Thanks for idea. @beastypet: I will try to do something with this and "There are no hard limits on polycounts"
Wow really love that design...cant wait to see it finished, feel the 3d isnt doing the 2d design justice just yet...butzbrush and color will do wonders as well!
@asag: Thanks nice to see your comment in my thread @hugo_queiroz: Thank you @Hezelbeef: Yeah! You are right about zbrush and colors. I will try do my best. Thanks for comment.
Replies
@TeriyakiStyle: Thanks for comment
@SammehSAMURAI: Thank you
@Hellstern: Thnaks you Really glad to see your comment under my concept.
@Dantert: Thank you
@NelsonAnimation Thnak you.
That'd be so cool if you textured her to make it look like that! that's just my opinion though.
@beastypet: I will try to do something with this and "There are no hard limits on polycounts"
Thanks for comments.
cool character and interesting redesign)
@hugo_queiroz: Thank you
@Hezelbeef: Yeah! You are right about zbrush and colors. I will try do my best. Thanks for comment.
@Hellstern: Thanks for kind words
Thanks