I get often those issues, even if the uvmap is perfectly clear, , the lp model is perfectly matching the high poly one , so I do not understand why I get those artefacts?
Hey guys,I need to cover an object with the material below. I'm a basic Substance Painter user, and have not used Designer at all. I'm wondering if the material can be done in Painter or if this is a Designer project? The black areas are raised so that the material is somewhat 3 dimensional. Any tips on getting this done…
Not so long ago I found what deja-vu magic RSS readers do and I like it. I'm looking for any nice 3D or 2D blogs which give good tips and hints on different CG techiques, I'm not looking for blogs which just showcase the work of the artist. Thank you!
http://www.environment-textures.com i was thinking about subscribing to this, now sure how good it is, anyone used this before, not sure if i wanna get the $13 a month membership, or get the higher priced membership,
I am a fully experienced Character artist currently seeking contract/freelance work. I will consider fulltime/inhouse outside of europe only. Thanks. Resume Portfolio