Hello, I'm looking for critiques and things to work on to improve my portfolio. Any C&C would greatly be appreciated. Tear me a new one if needed. Thank you, Eli Site: http://elisassenhagen3d.wordpress.com/
Hello! We had an high poly assignment at school so I made my headset, Razer Blackshark. I really wanted to make it an high poly so yeah it really is. One of my first work in Maya.
Hello all, I'm a student learning the joys of high poly modeling and I'd love any feedback on the prop I'm working on right now. Eventually I will be making a low poly version and putting it into UDK. Thanks!
Hello there! this is my atempt in modelling a Latitude E6420 XFR. My goal with this project is to make a lowpoly object and use ndo2 for creating normalmaps and Ao maps. My intet with this is to put it in an office enviroment that im also working on.
Hello, This is the Mossberg 500 shotgun that I have been working on for a few weeks. I just wanted to know what you guys think. All critique is welcome. Please give me feedback!
Hello Everyone, This is my first post and to celebrate here is work! Love the aspect of this forum, i have learned quite a bit from the topics and wiki here. Critiques welcomed: Latest Work Latest Project:
Hello guys. This is my first try in PBR. Please tell me what you think and if you could give me some advice it would be great :) please help me to improve my work. Thanks.
latest: Hello people, I'm new to polycount and I'm really trying to get into the 3d modeling world and would appreciate some criticism. I liked the pyromage concept from Nina Ik
Hello, people. I am working on the hammer for texturing practice. My goal is to make this one as the junior position portfolio quality. This is not done yet. However, I really wish to listen the opinion of you. Thanks