I'm a student learning the joys of high poly modeling and I'd love any feedback on the prop I'm working on right now. Eventually I will be making a low poly version and putting it into UDK.
I've done a bit more! I've tried to redo the high poly a bit and then started the low poly too. I'll put the reference up as well. I'd love any advice on how to get that tricky spiked part coming up from the base, it's been giving me trouble.
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Are you working from any reference? It's just crowns seem to be a little more elaborate that what you currently have.
It's a great start though