Any updates on this? I'd like to add a bunch of material, but I can't find the "Create Profile" button to make an account... http://wiki.polycount.net/UserPreferences Oh also... is there currently, or will there be, a way to upload images? I hope contributors don't have to host images themselves, urls die too quickly.
I have some HDRIs that I downloaded and I'm trying to get Marmoset Toolbag 2 to read them. It seems that the files are saves as .hdr images and when I try to open HDRIs in Toolbag 2, is looks like it's searching for .tbsky images. Do I need a file converter?
Hello! I'm working on a high poly model of a drinking fountain in 3ds Max. Here's my main reference image (although I've incorporated some elements from other images too): And here's what I've got so far: Any suggestions would be greatly appreciated! Thanks.
hello, I would like to know as to thicken from above part of the ear. the first image I I used boolean without modifier. the second image I used modifier shell but not work I will be me please help me it is low poly
The image on the left is what my normals should look like; the image on the right is what my object looks like after building the lighting in UDK. I'm not sure why there's such a drastic difference in the appearance of the normal map, but if anyone can provide insight I'd be grateful!
currently i am working on a model i will need to pose in the end, however where the joints are is tricky, do i model it as the image in a tpose with the cringe in the knee joint like the image or bend the leg and model it streched out and then bend it after posing in the bended shape? any help is welcomes
Yeah its supposed to be a tower. Do you think the image could benefit from composing the image to better define the subject? The angle and lens does betray its shape quite a bit.
Getting some strong Half Life 2 vibes from that first image. Would love to create that. Too bad I don't got time for it atm. *saves image for later date.
Thanks for the response guys :) , here's some clearer images. Removed any attempts at fake Chromatic Abberation and focused on a few detail area's. The last image shows my currently focused asset.
Hey there, I like the post. These images you uploaded are loading super slow for me. Maybe its my internet however, the first image is 11mb. Maybe upload smaller file size?