A couple things for you to consider, -I think you're rushing the concept phase. I would pull back, focus on one of these weapons and take more time to plan out your shapes as well as the functionality of the sword. -Proportionally #2 and #3 are looking too short and stocky to me, almost coming off as daggers rather than…
I'm not saying she is intentionally out to hurt people. Though a lot of times I see people who are doing 'God's Work' end up hurting people more than helping. They assume that because they can do something then it is God's will. He is guiding their actions. They are doing what is best for the others even when it is not.…
Thank you very much for your help, I have one last question, and then I won't bother you anymore! What should I do in the area marked with a marker? Would it be better to place a 10 × 10 model somewhere and use it as needed, or simply create one corner model with extended x axis? I don't want for the planned building to…
To be faior though, PBR has been extended quite a bit lately, so you can do velvet etc. fairly easily. https://ericchadwick.com/gltf/index.html#GlamVelvetSofa https://ericchadwick.com/gltf/index.html#ToyCar Blender now has full support for all these PBR effects, in both EEVEE and Cycles, and you can export them to glTF. No…
Hey everybody! Would someone please explain (like I'm 5) the difference between Max's grouping function and Blender's collections. And bonus - how instancing is related or applies to each. I used Max for years and really like the groups - but a couple of years ago migrated to Blender and have completely adapted to the…
I'm trying to make a sword that can extend out to be a whip, and I'm having issues getting the rope bits of it to work properly. I don't have a lot of experience rigging so I'm pretty sure I'm doing something wrong here. Here's a picture of what it looks like right now when it's extended. In this picture I've bound the…
Hey guys, i'm trying to make an instant hit weapon do specific area damage on a spawned pawn(CH_IronGuard_Male.Mesh.SK_CH_IronGuard_MaleA) with some physic assets (SK_CH_Corrupt_Male_Physics). If i enter ShowCollisions in the console i can see the physics assets and that he already comes with cylindrical collider that was…
I disagree with this too! :D I think that most modeling tools in Max work much better than their Maya analogues, and I say that in an objective way, it's not my biased opinion, it's just how they work. That means faster times, and I didn't say anything yet about the modeling stack. For instance (I used Maya extensively…
Quad Draw in maya offers a variety of features to streamline the retopology process. The Relax tool smooths the distribution of vertices, maintaining even spacing without distorting the shape. The Extend tool lets you quickly add new quads by dragging edges, speeding up the process considerably. Additionally, the…
Your distance seems fine, but you need to extend the bake by a few pixels so it bleeds past your island bounds. Not familiar with SP's baker though, so i cant tell you how to do that exactly