@ Keizza: Yeah I'm following a concept image that my friend made for me, the whole design is her idea. If I'm allowed I'll post the concept when the model is done : ) I'm glad you guys like the model, I'm at the moment resculpting her face - I made the decision to make a real mouth (with a mouthbag + teeths + tounge). No…
@Praetus Yeah, i see what you're talking about. Probably because i don't know how to tackle the muscle in that pose, lol. I'm not gathering enough references. @Fabio Check out this thread then. It basically where i posted my update on my Clem model. The one i showed here is outdated, and looking so damn weird, haha. Hey, i…
You got plenty of critique in that thread so all is well and good. Check this out. 31 posts, half are mine. Most of the other posts are the same 1 or 2 people. Not quite zero replies but i feel it could have been a lot better had i had more critique, especially with it being my first proper full environment. I just felt i…
Definitely too dark. You will probably want to check your monitor calibration; mine seems to be a bit brighter than most but the majority of that image is extremely difficult to make out. I imagine that halfway between this new render and your first posts would be best, or with an extra nudge in the direction of the first…
I don't mean to discourage you, but I would really suggest posting your textures in P&P first. Your texture work needs a lot of help. For the most part, you have just taken photos and made them seamless. Photo sourcing is totally fine, but only when it's done well. I know this thread isn't for crits, so I'll leave any more…
Wow, reads like a safety documentation :D , I'm actually using this post to see if my account has been activated yet but as I'm posting I really should say something productive so here it goes. Maybe I'm young but all of that sounds a little ott, these are just daily things most of us do anyway and so far I have not been…
You don't need to move it, just remember if you want more critique you should try posting in the WAYWO thread, or even start your own in the Pimping and Previews. This is supposed to be an archive of all the work you do while your a member here, so posting up 3d work is fine. It's all about seeing how you improve. You have…
It's been a while since I posted here and I decided to showcase my latest piece of work. I got inspired by concept art from Warhammer Online: Age of Reckoning. I started practicing sculpting rocks using only TrimSmoothBorder and eventually got highpoly model with some rocks around it which I used for practicing before…
Hi everyone! I'm new here at Polycount so I'd best introduce myself before we go too far :) My name is Joel and I am from Brisbane in Australia. I have been working in IT for about 10 years and successfully run my own IT retail store (www.1upcomputers.com.au). Not so long ago, after a massive night drinking with some…
Not a lot of offline rendering done by most users of this forum. I would suggest posting this in the Autodesk official forum, to get the most informed feedback. https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/bd-p/area-b30