Totally agree with ChristenLA - the polycount could/should be optimized. Also showing complex props with triangulation/backfaces showing is a bit meh because you cant really get a proper/fast look of the topology Having sketches/2d art in your portfolio when applying for a Position where you would work in 3D Software feels…
Ha ha El Zorr you sound exactly like I did when I was trying to figure out where to focus. I loved working on Handheld spec characters, but knew that the industry required high res modeling to even get looked at twice. So I made the switch over to environment artist, knowing that once you get comfortable with high res…
Hello, I am an indie game developer working on a first-person 3D narrative game (mid-poly, atmospheric/stylized — not photorealistic) built in Unity 6 URP. The game spans five distinct environments ranging from warm domestic interiors to cold institutional facilities to overcast outdoor settings. The same room geometry is…
Valkyrie Entertainment is an independent game developer and service provider in Seattle. Since 2002, the company has been providing content and co-development for some of the most well-respected developers in the industry, including major contributions to award-winning games such as God of War, League of Legends,…
Valkyrie Entertainment is an independent game developer and service provider in Seattle. Since 2002, the company has been providing content and co-development for some of the most well-respected developers in the industry including major contributions to award-winning games such as God of War, League of Legends, Valorant…
Valkyrie Entertainment is an independent game developer and service provider in Seattle. Since 2002, the company has been providing content and co-development for some of the most well-respected developers in the industry including major contributions to award-winning games such as God of War and League of Legends. Full…
We’re looking for a Senior Environment Artist to join our
tight-knit team here at Shortround games in Brighton. Working in-house on an exciting new IP for mobile, you’ll
be responsible for helping to create varied and dynamic in-game environments
and will get genuine creative input towards the final look and style of…
Global English is looking for a 3D
Artist / Generalist with a passion for mobile game development.
Working closely with our Art Director and creative team, you will
have a key role in establishing and creating an exciting game world
for children to explore and learn. Position: 3D Artist / Generalist Work Type: Full time…
Our team is looking for artists to assist in the development of a third person, open-world science fiction game. As of now, we are already a few months into the developmental process and are hoping to add more team members to help refine our ideas. Currently we have a team of 10 members: three programmers, three artists, a…
About: Upsurge Studios is a premium art outsourcing studio based in Canberra, Australia. We focus on providing a wide range of quality services in both the entertainment and e-learning industries. Our goal is to create immersive visuals based on our exact client needs with absolutely no compromise in quality at an…