Hi, We are a small team located in Sweden, with one goal, to create a Games Company! Consisting of 4 team members with various talents, we’re still in need of more talented people to fill our ranks and become a complete productive team. At the moment we are working on a small project, with the purpose to create a team…
I'm a programmer by trade, but I've been creating low-poly 3D models for a couple of years for a game I've been working on. I just published a demo of the game to reddit and got some feedback from other gamedevs, and the general consensus (4/4 people who replied) had concerns about the art style, but couldn't put into…
Name: Arsenii Kolesnikov Timezone: UTC +3 (GMT +3) (Moscow, Russia) Specializing: Sci-Fi & Realism Concept Art for AA games and films. Hello! My name is Arsenii Kolesnikov. I'm concept artist, working with different projects from cinematic concept art to gamedev and NFT, I offer a range of services that cater specifically…
The thing with ACES is not that much standard yet actually. Not in gamedev at least. Rather sRGB still is . That small "s" is for "standard". And Aces itself has different implementations. An amazing thing is that when you look at Unreal page about ACES tone-mapper you instantly see how wrong it is .…
I am doing the same thing here. I have graduated as a Software Engineer, but my main goal is to work on video games. That requires you to have both skills, coding and arts. I started fiddling around with Ogre 3d opensource along with Softimage XSI, Zbrush and photoshop CS5 ext. You should look in to this. So yes there are…
I dropped out of college for gamedev too. And I didn't regret it a second. And there's something I want to tell you. There is no wrong or right decision. If you make a decision and then perform poorly afterwards you tend to consider it wrong. Well don't. You do what you want to do. Make the decision you feel like. And then…
Not directly gamedev related (or possibly even actual "getting a job" skills related), I've personally found functional programming to be a fascinating topic. I suggest SICP as a brain expanding experience. pdf versions, videos. Why learn a crazy language like a LISP? read Beating the Averages, and a quote from How To…
The instanced mesh being black is actually a new feature, in the sense that it prevents a potentially dangerous behaviour related to xforms orientation that many new users weren't aware of. The black (flipped) display is basically a warning, in a sense. In order to display the instance mesh "inside out", you need to turn…
I know, I know. Kind of a stupid thing to ask, especially at my level. Just hear me out Hello everyone, I'm currently studying 3D and I want to get into the job eventually. Thing is - I already work in low level QA management in GameDev and I'm 24. What's concerning me is the hit that I'll take in terms of income and the…
Ok. I got a pretty good reaction to my work at school. I'm a freshman. I felt good. Here's some of my 3D models in Arnold and Maya. and a traditional painting I originally went in with an intent to be a concept artist but after exploring all the other realms of things like gamedev, motion graphics, environment, character,…