Hey, When the cad model is exported from cad software(most likely autocad) as an stl file. i get the issues you can see in to photo. Especially with cylinder and around the bevels. The Problem is: -Uneven edge distribution -extra edges in between edges. -non quad topology -spiralling edges -weird triangulation(causing…
We make and sell artificially intelligent, trainable dogs (and a few other animals) in the virtual world of Second Life. Our speciality is realistic dogs that conform to American Kennel Club (AKC) breed standards. We are an established business of some ten years standing. We are looking for someone who can model and…
Hi, I'm new here and I'd like to have some advice to model a CZ 75 B pistol. I'm using Blender 2.45. I use references from http://www.pixagogo.com/DeicideNBF, flickr and google images. My hope is that by viewing the screenshots of what I've got so far, some of you might be able to give me some advice to help me. I find…
I model in Blender and now I want to learn how to make more complex materials. It would be convenient for me to make them right away in Blender, but in Substance Painter, as I know, it is more convenient to make complex materials. What to choose?
Surrogate Interactive is looking for volunteer modelers to help out with a publisher demo of our game Brutal. We're moving to the HL2 engine and need some people to re-design the current characters at a higher poly count. A look at what we were making with the Quake 3 engine: http://www.surrogateinteractive.com/Media/ If…
Hi, I'm developing a table top wargame player (to play a tabletop miniatures game in 3d). I have a few models for Steve Jackson's Ogre that someone made for me, but they need to be textured. You can check out more info about it at my website. I could really use some help to keep this project rolling. http://www.c7games.com