Hey all, Haven't posted any work here let alone entered a contest in oh, 5 years or so. This one felt like a digestible size to do while working and I really do need to update my portfolio. I decided to go with a set for the Mason Knight. The helm was easy for me to figure out. I read a series of books called the…
Back in 2004, an MMORPG called RF Online was released; looking back on it today I decided to recreate/re-imagine one of the factions featured within the game the "Accretia Faction". The Accretia where Planet conquering robotic lifeform that began the war between the 2 factions in the game; they resemble Gundams Mobile…
Im not sure i get your question correctly. It does work technically, i.e. if I set those "Switch" integer value to 0 it will be for sure interpreted as "false" and integer 1 will gives "true". So technically - it works, but from UI point of view it doesnt make any sence since in designer the variable are clearly declared…
Hi Polycount! I recently tried getting into a game graphics school but did not get in, so I hope to improve my portfolio for next year to attempt getting in again. Here's the portfolio https://meltymask.lurk.me/portfolio (Thesre were the two projects turned in as pdfs to the school, which is why I'm choosing to use lurk…
Hi there, I'm looking for help and advise on my project that I'm working at University. My project is looking into older titles from the 90s and recreating them using UDK for iOS. I wanted to look at taking one of the old racing games, being Rock n Roll racing on the snes, and break it down into tileable objects to…
I have managed to get this setup in a more workable manner. But I'm not going to complete the set, can I get this thread renamed to [Chivalry] – Shortbow – Horsebow somehow or will it not matter for submission?
I just graduated from VCU with two BFA's. One in Painting and Printmaking and the other in Kinetic Imaging. During my time at school I took some 3D classes but only one of professors was really that great. I am trying to focus more on character modeling and 3D animation. I am very familar with other programs like Adobe…
This week I focused primarily on the texturing process and the initial scene setup in Unreal Engine. I completed the full texturing pass on my model, making sure all materials were properly created and applied to achieve a consistent and realistic look across the asset. I paid attention to detail in the surface quality to…
thank you. :) one good trick with photoshop brushes for sketching etc.: texture, set to texture each tip, reducle flow slider, then set the depth jitter to pressure and flip reverse the depth/min depth sliders so that you get maximum texture with minimum pressure. this can make brushes feel nice and natural, grainier the…
Starting a new job tomorrow, first time working in max, but I've been learning it at home for months now. I've got a couple custom toolbars with scripts, completely redone the interface etc. What files do I need to throw on a usb key to get it all back on the other side? Will doing a Customize->Save custom UI setup also…