<p>Hey @Fabi_G and @pior,</p> <p>Thank you so much for the detailed feedback. I really appreciate the time you took to write all of this down to help me out.</p> <p>I have to admit, the comparison with the MGS3 boss caught me a bit off guard, but I genuinely appreciate your honesty. I know your intentions are good and you…
[ QUOTE ] I've often wondered. Why do Universities always have 'Interview {insert profession} from the Industry' coursework? I mean you can't really hope to achieve much as everyone's experience is different. Each person will feel differently about the job, what it means, etc. .... [/ QUOTE ] Makes perfect sense to me.…
Reworked the mouth a bit and started blocking out the armor. Had to change it seeing our game designer dident want him to have a hat :( (Dident fit the charcters traits to have a hat) Hair is hard to create, so hard :O Tomorrow I'll start doing details and add in the smaller bits for the armor. Hoping to get the hight poly…
With all due respect (and of course this is just my opinion) but I feel you've lost the essence of the original. The original, while having wrinkles all over, is smooth overall, and the wrinkles as I interpret the drawing, are smaller surface wrinkles rather than deep folds. Think more Elephant, and less fat man. While few…
Please don't trash each other, that's all we ask. There's a lot of great discussion and critique in this thread, we'd hate to have to remove or close it. The OP has started a good discussion. Let's keep it on the art please.
Keep going just a little longer. It gets easier. Don't stop now, because you'll hate having to try again...or never try again, and make stupid excuses about how you really don't need to quit. Replace the urge with something else. Use the aggression for a work out.
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